return { entities = { {"big-electric-pole-remnants", {x = -6.5, y = -13.5}, {dir = "east", }}, {"gun-turret", {x = -7.5, y = -3.5}, {force = "enemy", items = {["piercing-rounds-magazine"] = 5}, }}, {"stone-wall", {x = -9, y = -4}, {}}, {"stone-wall", {x = -8, y = -5}, {}}, {"stone-wall", {x = -9, y = -5}, {}}, {"stone-wall", {x = -6, y = -5}, {}}, {"stone-wall", {x = -7, y = -5}, {}}, {"wall-remnants", {x = -4, y = -5}, {dir = "east", }}, {"stone-wall", {x = -5, y = -5}, {}}, {"stone-wall", {x = -2, y = -5}, {}}, {"stone-wall", {x = -3, y = -5}, {}}, {"wall-remnants", {x = 0, y = -5}, {dir = "east", }}, {"stone-wall", {x = -1, y = -5}, {}}, {"gun-turret", {x = 1.5, y = -3.5}, {force = "enemy", items = {["firearm-magazine"] = 2}, }}, {"stone-wall", {x = 2, y = -5}, {}}, {"wall-remnants", {x = 1, y = -5}, {dir = "east", }}, {"wall-remnants", {x = 4, y = -5}, {dir = "east", }}, {"stone-wall", {x = 3, y = -5}, {}}, {"stone-wall", {x = 6, y = -5}, {}}, {"stone-wall", {x = 5, y = -5}, {}}, {"gun-turret", {x = 7.5, y = -3.5}, {force = "enemy", items = {["firearm-magazine"] = 2}, }}, {"stone-wall", {x = 8, y = -5}, {}}, {"stone-wall", {x = 7, y = -5}, {}}, {"stone-wall", {x = 9, y = -4}, {}}, {"wall-remnants", {x = 9, y = -5}, {dir = "east", }}, {"stone-wall", {x = -9, y = -2}, {}}, {"stone-wall", {x = -9, y = -3}, {}}, {"big-electric-pole-remnants", {x = -4.5, y = -1.5}, {dir = "east", }}, {"steel-chest", {x = -2, y = -3}, {dead = 0.5, items = {["stone-wall"] = {type = "random", min = 50, max = 200}}, }}, {"steel-chest", {x = -3, y = -3}, {dead = 0.8, items = {["destroyer-capsule"] = {type = "random", min = 10, max = 20}}, }}, {"steel-chest", {x = -2, y = -2}, {dead = 0.5, items = {["piercing-rounds-magazine"] = {type = "random", min = 100, max = 200}}, }}, {"steel-chest", {x = -3, y = -2}, {dead = 0.5, items = {["firearm-magazine"] = {type = "random", min = 200, max = 400}}, }}, {"laser-turret-remnants", {x = -2.5, y = -3.5}, {dir = "east", }}, {"steel-chest", {x = 0, y = -3}, {dead = 0.95, items = {["power-armor-mk2"] = 1}, }}, {"steel-chest", {x = -1, y = -3}, {dead = 0.75, items = {gate = {type = "random", min = 10, max = 30}}, }}, {"steel-chest", {x = 0, y = -2}, {dead = 0.5, items = {["shotgun-shell"] = {type = "random", min = 50, max = 200}}, }}, {"steel-chest", {x = -1, y = -2}, {dead = 0.8, items = {["uranium-rounds-magazine"] = {type = "random", min = 100, max = 200}}, }}, {"radar", {x = 5, y = -1}, {}}, {"medium-electric-pole", {x = 7, y = -2}, {}}, {"stone-wall", {x = 9, y = -2}, {}}, {"wall-remnants", {x = 9, y = -3}, {dir = "east", }}, {"stone-wall", {x = -9, y = 0}, {}}, {"wall-remnants", {x = -9, y = -1}, {dir = "east", }}, {"steel-chest", {x = -5, y = 0}, {dead = 0.6, items = {["gun-turret"] = {type = "random", min = 10, max = 50}}, }}, {"steel-chest", {x = -2, y = 0}, {dead = 0.75, items = {["artillery-shell"] = {type = "random", min = 1, max = 24}}, }}, {"steel-chest", {x = -3, y = 0}, {dead = 0.85, items = {["explosive-uranium-cannon-shell"] = {type = "random", min = 20, max = 50}}, }}, {"steel-chest", {x = -3, y = -1}, {dead = 0.75, items = {["piercing-shotgun-shell"] = {type = "random", min = 10, max = 100}}, }}, {"steel-chest", {x = -2, y = -1}, {dead = 0.65, items = {["cannon-shell"] = {type = "random", min = 30, max = 150}}, }}, {"steel-chest", {x = 0, y = 0}, {dead = 0.75, items = {["explosive-rocket"] = {type = "random", min = 20, max = 100}}, }}, {"steel-chest", {x = -1, y = 0}, {dead = 0.6, items = {rocket = {type = "random", min = 50, max = 200}}, }}, {"steel-chest", {x = -1, y = -1}, {dead = 0.75, items = {["explosive-cannon-shell"] = {type = "random", min = 20, max = 100}}, }}, {"steel-chest", {x = 0, y = -1}, {dead = 0.75, items = {["uranium-cannon-shell"] = {type = "random", min = 20, max = 100}}, }}, {"radar-remnants", {x = 2, y = -1}, {dir = "east", }}, {"stone-wall", {x = 9, y = 0}, {}}, {"stone-wall", {x = 9, y = -1}, {}}, {"gun-turret", {x = -7.5, y = 2.5}, {force = "enemy", items = {["firearm-magazine"] = 2}, }}, {"stone-wall", {x = -9, y = 2}, {}}, {"stone-wall", {x = -9, y = 1}, {}}, {"steel-chest", {x = -5, y = 2}, {dead = 0.75, items = {["flamethrower-turret"] = {type = "random", min = 3, max = 20}}, }}, {"steel-chest", {x = -5, y = 1}, {dead = 0.8, items = {["laser-turret"] = {type = "random", min = 5, max = 25}}, }}, {"medium-electric-pole", {x = -4, y = 1}, {}}, {"steel-chest", {x = -2, y = 2}, {dead = 0.65, items = {["slowdown-capsule"] = {type = "random", min = 10, max = 100}}, }}, {"steel-chest", {x = -3, y = 2}, {dead = 0.75, items = {["poison-capsule"] = {type = "random", min = 5, max = 50}}, }}, {"steel-chest", {x = -2, y = 1}, {dead = 0.6, items = {["flamethrower-ammo"] = {type = "random", min = 20, max = 200}}, }}, {"steel-chest", {x = -3, y = 1}, {dead = 0.75, items = {["atomic-bomb"] = 1}, }}, {"steel-chest", {x = 0, y = 2}, {dead = 0.65, items = {["distractor-capsule"] = {type = "random", min = 20, max = 40}}, }}, {"steel-chest", {x = -1, y = 2}, {dead = 0.6, items = {["defender-capsule"] = {type = "random", min = 30, max = 60}}, }}, {"steel-chest", {x = 0, y = 1}, {dead = 0.75, items = {["cluster-grenade"] = {type = "random", min = 5, max = 50}}, }}, {"steel-chest", {x = -1, y = 1}, {dead = 0.5, items = {grenade = {type = "random", min = 10, max = 100}}, }}, {"gun-turret", {x = 1.5, y = 2.5}, {force = "enemy", items = {["firearm-magazine"] = 2}, }}, {"steel-chest", {x = 2, y = 1}, {dead = 0.75, items = {["artillery-targeting-remote"] = 1}, }}, {"medium-electric-pole-remnants", {x = 5, y = 1}, {}}, {"gun-turret", {x = 7.5, y = 2.5}, {force = "enemy", items = {["piercing-rounds-magazine"] = 5}, }}, {"wall-remnants", {x = 9, y = 2}, {dir = "east", }}, {"stone-wall", {x = 9, y = 1}, {}}, {"stone-wall", {x = -8, y = 4}, {}}, {"stone-wall", {x = -9, y = 4}, {}}, {"stone-wall", {x = -9, y = 3}, {}}, {"stone-wall", {x = -6, y = 4}, {}}, {"stone-wall", {x = -7, y = 4}, {}}, {"wall-remnants", {x = -4, y = 4}, {dir = "east", }}, {"stone-wall", {x = -5, y = 4}, {}}, {"stone-wall", {x = -2, y = 4}, {}}, {"stone-wall", {x = -3, y = 4}, {}}, {"laser-turret-remnants", {x = -2.5, y = 2.5}, {dir = "east", }}, {"gate", {x = 0, y = 4}, {dir = "east", }}, {"gate", {x = -1, y = 4}, {dir = "east", }}, {"gate", {x = 2, y = 4}, {dir = "east", }}, {"gate-remnants", {x = 1, y = 4}, {dir = "east", }}, {"stone-wall", {x = 4, y = 4}, {}}, {"stone-wall", {x = 3, y = 4}, {}}, {"wall-remnants", {x = 6, y = 4}, {dir = "east", }}, {"stone-wall", {x = 5, y = 4}, {}}, {"stone-wall", {x = 8, y = 4}, {}}, {"stone-wall", {x = 7, y = 4}, {}}, {"stone-wall", {x = 9, y = 4}, {}}, {"stone-wall", {x = 9, y = 3}, {}}, {"big-electric-pole-remnants", {x = 12.5, y = 13.5}, {dir = "east", }}, }, }