require "template" RemoteSensor = {} function RemoteSensor.new(sensor_data) local sensor = ValueSensor.new("remote_sensor_" .. sensor_data.name) sensor["mod_name"] = sensor_data.mod_name sensor["line"] = sensor_data.text sensor["display_name"] = {"sensor.remote.settings_title_format", sensor_data.mod_name, sensor_data.caption} sensor["color"] = sensor_data.color function sensor:set_line(text) self.line = text end function sensor:get_line(player) return self.line end ValueSensor.register(sensor) if not global.remote_sensors then global.remote_sensors = {} end -- store sensor data for global serialization global.remote_sensors[sensor_data.name] = sensor_data end function RemoteSensor.get_by_name(name) return ValueSensor.get_by_name("remote_sensor_" .. name) end local remote_initialized = false function RemoteSensor.initialize() if remote_initialized then return end -- Initialize any remote sensors that were previously saved if global.remote_sensors then for _, sensor_data in pairs(global.remote_sensors) do if not RemoteSensor.get_by_name(sensor_data.name) then RemoteSensor.new(sensor_data) end end end remote_initialized = true end return RemoteSensor