[nanobots] health_line=+__1__hp from __2__ free-food=Built in reserves. free-food-unknown=Unknown food item. [item-name] gun-nano-emitter=Nano emitter ammo-nano-termites=Nanobot termite bots ammo-nano-scrappers=Nanobot scrapper bots ammo-nano-constructors=Nanobot construction bots ammo-nano-deconstructors=Nanobot deconstruction bots roboport-interface-main=Logistic network interface [item-description] gun-nano-emitter=Automatically sends out preprogrammed nanobots based on ammo type as long as the Nano emitter is the currently selected weapon. Nanobots do not work in existing logistic networks. ammo-nano-termites=Destroys tree in range. Does not return items. ammo-nano-scrappers=Destroys any entities marked for deconstruction in range. Does not return items ammo-nano-deconstructors=Deconstructs any entities marked for deconstruction in range. Will return items to you. ammo-nano-constructors=Revives entity ghosts in range using items in your inventory. Also repairs damaged entities. equipment-bot-chip-items=Configures personal roboports to automatically mark items on the ground for pickup. Must be in a network with available robots. Items do not get marked if enemies are around. equipment-bot-chip-trees=Configures personal roboports to automatically mark trees in range for deconstruction. Must be in a network with available robots. Items do not get marked if enemies are around. equipment-bot-chip-launcher=Configures personal roboports to automatically start launching combat units from inventory when enemies are inside range. Requires a personal roboport to work. equipment-bot-chip-feeder=Emergency feeder, will automatically use healing items when your health is low, each feeder has a 2 minute cooldown. Requires a personal roboport to work. equipment-bot-chip-nanointerface=Allows nanobots to work inside logistic cells. Only 1 chip is needed. roboport-interface-main=Interfaces with the nearest logistic network to assign jobs. [ammo-category-name] nano-ammo=Nano Ammo [ammo-category-description] nano-ammo=Nano Ammo [virtual-signal-name] nano-signal-chop-trees=Roboport Interface\nMark trees for deconstruction\nSet to negative amount to only chop trees until\nthat much raw wood is in the network. nano-signal-item-on-ground=Roboport Interface\nMark items on ground nano-signal-closest-roboport=Roboport Interface\nOnly run signals on the closest\nroboport in range nano-signal-deconstruct-finished-miners=Roboport Interface\nDeconstruct finished miners nano-signal-ladfill-the-world=Roboport Interface\nFill in all water with landfill\nSet to negative amount to keep\that much landfill in the network nano-signal-catch-fish=Roboport Interface\nFind all the fish\nFish are good, Fish are great nano-signal-build-tiles=Roboport Interface\nBuild Tiles\nAdd a tile signal as the next signal\nto build that type of tile\nSet to negative amount to only build\nif at least that many are\nin the network. nano-signal-smarter-charging=Roboport Interface\nSmarter Bot Charging\nPeriodically forces some robots to find new charging spots. nano-signal-upgrade-modules=Roboport Interface\nModule Upgrader\nSwaps out lower tier modules for higher tier versions. nano-signal-refill-turrets=Roboport Interface\nRefill Turrets\Set to positive amount to fill turrets up with ammo. [virtual-signal-description] nano-signal-item-on-ground=Mark items on ground [fluid-name] [fluid-description] [equipment-name] equipment-bot-chip-items=Automatic item retriever equipment-bot-chip-trees=Automatic tree cutter equipment-bot-chip-launcher=Automatic unit launcher equipment-bot-chip-feeder=Automatic health feeder equipment-bot-chip-nanointerface=Nanobot logistic interface [equipment-description] equipment-bot-chip-items=Configures personal roboports to automatically mark items on the ground for pickup. Must be in a network with available robots. Items do not get marked if enemies are around. equipment-bot-chip-trees=Configures personal roboports to automatically mark trees in range for deconstruction. Must be in a network with available robots. Items do not get marked if enemies are around. equipment-bot-chip-launcher=Configures personal roboports to automatically start launching combat units from inventory when enemies are inside range. Requires an active personal roboport. equipment-bot-chip-feeder=Emergency feeder, will automaticly use healing items when your health is low, each feeder has a 30 second cooldown. If healing items are not availbe it will heal for 10 points. Requires a personal roboport to work. equipment-bot-chip-nanointerface=Allows nanobots to work inside logistic cells. Only 1 chip is needed. Will work without personal roboport or bots. [entity-name] nano-proxy-health=Nanobot target proxy roboport-interface-main=Logistic Network Interface roboport-interface-scanner=Interface Scanner roboport-interface-cc=Interface Programmer [entity-description] roboport-interface-main=Interfaces with the nearest logistic network to assign jobs. roboport-interface-cc=Set signals to give inactive robots special jobs in the network. Setting raw wood will order robots to cut wood, Setting a tile will order robots to build tiles. See documentation for more examples. roboport-interface-scanner=Scans the network and reports on available jobs. [technology-name] nanobots=Nanobots nanobots-cliff=Nano Explosives nano-range=Nanobot Range nano-speed=Nanobot Speed roboport-interface=Logistic Network Interfacing [technology-description] nanobots=Unleash powerful little bots to help you get up and running. nanobots-cliff=Throw enough nanobots and explosives at a cliff and make it go away. nano-range=Your knowledge of previous technologies allows you to slightly increase the range of your nanobots. nano-speed=Your knowledge of previous technologies slightly increase the speed at which your nanobots work. roboport-interface=Interfaces with logistic networks to assign jobs. [modifier-description] nano-ammo-damage-bonus=Nanobot range + 2 tiles. nano-ammo-shooting-speed-bonus=Nanobot speed 2 ticks [nano-tooltip] label-caption=Maximum radius: Enter the maximum radius to use. label-reset=Reset the radius to maximum. [nano-gui] label-caption=Max Radius: label-reset=Remove custom radius. [nano-disabled-equipment] disabled=Disabled __1__. [shortcut] toggle-equipment-bot-chip-items=Toggle nanobot item equipment toggle-equipment-bot-chip-trees=Toggle nanobot tree equipment toggle-equipment-bot-chip-feeder=Toggle nanobot feeder equipment toggle-equipment-bot-chip-nanointerface=Toggle nanobot network interface toggle-equipment-bot-chip-launcher=Toggle nanobot combat equipment