[controls] dolly-move-north=Move entity north dolly-move-west=Move entity west dolly-move-south=Move entity south dolly-move-east=Move entity east dolly-rotate-rectangle=Rotate oblong combinator dolly-rotate-saved=Rotate saved dolly dolly-rotate-saved-reverse=Reverse rotate saved dolly [mod-setting-name] dolly-save-entity=Save last moved entity dolly-ignore-collisions=Ignore collision boxes dolly-allow-ignore-collisions=Allow ignoring collisions [mod-setting-description] dolly-save-entity=Temporarily Saves entities for X seconds so they can be moved without having to keep selecing them. 0 to disable saving. dolly-ignore-collisions=Allow moving entities such that they collide/overlap. Forbidden by default by global setting. Dangerous and cheat-y. dolly-allow-ignore-collisions=Allow players to use the "Ignore collision boxes" setting. [picker-dollies] cant-be-teleported=__1__ does not support moving. wires-maxed=The wires can not be stretched any longer. off-ore-patch=__1__ can not be moved off __2__. generic-ore-patch=the current resource field. no-room=__1__ will not fit. wrong-force=__1__ does not belong to your force. rocket-present=__1__ can not be moved with rocket present, launch rocket first.