return { ['3.0.0'] = function() for _, player in pairs(game.players) do local gui = player.gui.center['picker_quick_picker'] if gui then gui.destroy() end end global.notes_by_invis = global.notes_by_invis or {} global.notes_by_target = global.notes_by_target or {} global.n_note = global.n_note or 0 end, ['4.0.0'] = function() global.notes_by_invis = nil global.notes_by_target = nil global.n_note = nil end }