game.reload_script() for index, force in pairs(game.forces) do for techToResearch, techToCheck in pairs({ ["resins"] = "resin-1", ["rubbers"] = "rubber", }) do if force.technologies[techToResearch] and force.technologies[techToCheck] then force.technologies[techToResearch].researched = force.technologies[techToCheck].researched or force.technologies[techToResearch].researched end end end