--Enable recipes for index, force in pairs(game.forces) do for techToResearch, techToCheck in pairs({ ["radars-1"] = "radars-2", }) do if force.technologies[techToResearch] and force.technologies[techToCheck] then force.technologies[techToResearch].researched = force.technologies[techToCheck].researched or force.technologies[techToResearch].researched end end end