--- -- Description of the module. -- @class Command -- local Command = { -- single-line comment classname = "HMCommand" } ------------------------------------------------------------------------------- -- Start -- function Command.start() commands.add_command("helmod","helmod commands", Command.run) end ------------------------------------------------------------------------------- -- Run -- function Command.run(event) -- do nothing end ------------------------------------------------------------------------------- -- Parse -- -- @param event table -- function Command.parse(event) if event.command == "helmod" then if string.lower(event.parameters) == "close" then for _,location in pairs({"top","left","center","screen","goal"}) do for _, element in pairs(Player.getGui(location).children) do if element.get_mod() == "helmod" then element.destroy() end end end elseif string.lower(event.parameters) == "resetuserui" then User.reset() Player.print("User UI are reseted!") elseif string.lower(event.parameters) == "resetuserexplorer" then User.setParameter("explore_recipe", nil) User.setParameter("explore_recipe_id", nil) Player.print("User Explorer are reseted!") elseif string.lower(event.parameters) == "resetuserallui" then User.resetAll() Player.print("All User UIs are reseted!") elseif string.lower(event.parameters) == "resetcaches" then Player.print("Command removed! please use Administration panel!") elseif string.lower(event.parameters) == "resettranslate" then User.resetTranslate() Player.print("User translate are reseted!") elseif string.lower(event.parameters) == "exportdata" then Logging.limit = 10 game.write_file("helmod\\data.json", Logging:objectToString(global), false) Player.print("Data exported!") elseif string.lower(event.parameters) == "exportmodel" then Logging.limit = 10 game.write_file("helmod\\model.json", Logging:objectToString(Model.getModel()), false) Player.print("Model exported!") elseif string.lower(event.parameters) == "exporttranslate" then Logging.limit = 10 game.write_file("helmod\\translate.json", Logging:objectToString(User.get("translated")), false) Player.print("Translate exported!") elseif string.lower(event.parameters) == "exportdatauser" then Logging.limit = 10 game.write_file("helmod\\data_user.json", Logging:objectToString(User.get()), false) Player.print("Data UI exported!") elseif string.lower(event.parameters) == "exportcache" then Logging.limit = 10 game.write_file("helmod\\cache.json", Logging:objectToString(Cache.getData()), false) Player.print("Cache exported!") else Player.print("Valid arguments: close | ExportData | ExportModel | ExportTranslate | ExportDataUser | ResetCaches | ResetUserUI | ResetTranslate") end end end return Command