--[[-- Simple logger by Dark --]]-- local _M = {} local Logger = {prefix='log_'} Logger.__index = Logger function Logger:log(str) local run_time_s = math.floor(game.tick/60) local run_time_minutes = math.floor(run_time_s/60) local run_time_hours = math.floor(run_time_minutes/60) self.log_buffer[#self.log_buffer + 1] = string.format("%02d:%02d:%02d: %s\r\n", run_time_hours, run_time_minutes % 60, run_time_s % 60, str) end function Logger:dump(file_name) if #self.log_buffer == 0 then return false end file_name = file_name or "logs/"..self.prefix..game.tick..".log" game.write_file(file_name, table.concat(self.log_buffer)) self.log_buffer = {} return true end function _M.new_logger() local temp = {log_buffer = {}} return setmetatable(temp, Logger) end return _M