function fillAngelsOresConfig(config) if game.entity_prototypes["angels-ore1"] then config["angels-ore1"] = { type="resource-ore", allotment=60, spawns_per_region={min=1, max=1}, richness=15000, size={min=20, max=25}, min_amount = 150, multi_resource_chance=0.30, multi_resource={ ["angels-ore2"] = 3, } } if settings.startup["angels-starting-resource-ore1"].value then config["angels-ore1"].starting={richness=12000, size=20, probability=1} end config["angels-ore2"] = { type="resource-ore", allotment=60, spawns_per_region={min=1, max=1}, richness=12000, size={min=15, max=20}, min_amount = 150, multi_resource_chance=0.30, multi_resource={ ["angels-ore3"] = 3, } } if settings.startup["angels-starting-resource-ore2"].value then config["angels-ore2"].starting={richness=10000, size=15, probability=1} end config["angels-ore3"] = { type="resource-ore", allotment=60, spawns_per_region={min=1, max=1}, richness=15000, size={min=20, max=25}, min_amount = 150, multi_resource_chance=0.30, multi_resource={ ["angels-ore4"] = 3, } } if settings.startup["angels-starting-resource-ore3"].value then config["angels-ore3"].starting={richness=12000, size=20, probability=1} end config["angels-ore4"] = { type="resource-ore", allotment=60, spawns_per_region={min=1, max=1}, richness=12000, size={min=15, max=20}, min_amount = 150, multi_resource_chance=0.30, multi_resource={ ["angels-ore5"] = 3, } } if settings.startup["angels-starting-resource-ore4"].value then config["angels-ore4"].starting={richness=10000, size=15, probability=1} end config["angels-fissure"] = { type="resource-liquid", minimum_amount=100000, allotment=40, spawns_per_region={min=1, max=1}, richness={min=75000, max=200000}, -- richness per resource spawn size={min=1, max=3}, } end if game.entity_prototypes["angels-ore5"] then config["angels-ore5"] = { type="resource-ore", allotment=40, spawns_per_region={min=1, max=1}, richness=12000, size={min=15, max=20}, min_amount = 150, multi_resource_chance=0.30, multi_resource={ ["angels-ore6"] = 3, } } if settings.startup["angels-starting-resource-ore5"].value then config["angels-ore5"].starting={richness=8000, size=20, probability=1} end config["angels-ore6"] = { type="resource-ore", allotment=40, spawns_per_region={min=1, max=1}, richness=12000, size={min=15, max=20}, min_amount = 150, multi_resource_chance=0.30, multi_resource={ ["angels-ore1"] = 3, } } if settings.startup["angels-starting-resource-ore6"].value then config["angels-ore6"].starting={richness=8000, size=20, probability=1} end end if game.entity_prototypes["angels-natural-gas"] then config["angels-natural-gas"] = { type="resource-liquid", minimum_amount=4000, -- reduced from 10k allotment=60, spawns_per_region={min=1, max=1}, richness={min=4000, max=12000}, -- richness per resource spawn --reduced from 10k and 30k size={min=2, max=3}, starting={richness=4000, size=1, probability=1}, --reduced from 20k to 4k for spawn are to bring it inline with the oil spawn, reduced size from 2 to 1, now about 1-2x that of the oil spawn multi_resource_chance=0.20, multi_resource={ ["crude-oil"] = 4, } } config["crude-oil"].allotment=60 config["crude-oil"].spawns_per_region={min=1, max=1} config["crude-oil"].size={min=2, max=6} --increased max from 4 to 6 end end