function fillEvolutionConfig(config) config["alien-artifacts"] = { type = "resource-ore", allotment = 40, spawns_per_region = {min=1, max=1}, richness = 4000, size = {min=15, max=20}, min_size = 50, starting={richness=1000, size=15, probability=1}, multi_resource_chance=0.30, -- absolute value multi_resource={ ["iron-ore"] = 2, -- ["resource_name"] = allotment ["coal"] = 4, ["stone"] = 4, } } if config["iron-ore"] and config["iron-ore"].multi_resource then config["iron-ore"].multi_resource["alien-artifacts"] = 2 end if config["coal"] and config["coal"].multi_resource then config["coal"].multi_resource["alien-artifacts"] = 3 end if config["stone"] and config["stone"].multi_resource then config["stone"].multi_resource["alien-artifacts"] = 3 end end