local UPGui = require("upgrade-planner/gui") return { ["1.7.0"] = function() game.print("Upgrade to version 1.7.0 of Upgrade Planner") global.current_config = {} for player_name, config in pairs(global.config) do global.current_config[game.players[player_name].index] = config end global.config = nil local temp_storage_index = global.storage_index global.storage_index = {} for player_name, index in pairs(temp_storage_index) do global.storage_index[game.players[player_name].index] = index end local temp_storage = global.storage global.storage = {} for player_name, storage in pairs(temp_storage) do global.storage[game.players[player_name].index] = storage end global.default_bot = {} for index, player in pairs(game.players) do global.default_bot[index] = global.default_bot[index] or false UPGui.open_frame(player) UPGui.open_frame(player) end end, }