return { entities = { {"stone-wall", {x = -5, y = -3}, {}}, {"wall-remnants", {x = -5, y = -2}, {}}, {"wall-remnants", {x = -3, y = -3}, {dir = "south", }}, {"stone-wall", {x = -4, y = -3}, {}}, {"stone-wall", {x = -1, y = -3}, {}}, {"wall-remnants", {x = -2, y = -3}, {dir = "south", }}, {"stone-wall", {x = 1, y = -3}, {}}, {"stone-wall", {x = 0, y = -3}, {}}, {"stone-wall", {x = 3, y = -2}, {}}, {"stone-wall", {x = 2, y = -3}, {}}, {"stone-wall", {x = 2, y = -2}, {}}, {"stone-wall", {x = 5, y = -2}, {}}, {"stone-wall", {x = 4, y = -2}, {}}, {"stone-wall", {x = -5, y = -1}, {}}, {"stone-wall", {x = -5, y = 0}, {}}, {"gun-turret", {x = -2.5, y = 0.5}, {force = "enemy", items = {["firearm-magazine"] = 5}, }}, {"medium-electric-pole", {x = -1, y = 0}, {}}, {"radar", {x = 1, y = 0}, {}}, {"gate", {x = 5, y = -1}, {}}, {"gate", {x = 5, y = 0}, {}}, {"steel-chest", {x = 4, y = 0}, {dead = 0.5, items = {["military-science-pack"] = {type = "random", min = 10, max = 30}}, }}, {"wall-remnants", {x = -5, y = 1}, {dir = "south", }}, {"wall-remnants", {x = -5, y = 2}, {dir = "south", }}, {"steel-chest", {x = -1, y = 1}, {items = {["battery-equipment"] = 1}, }}, {"stone-wall", {x = 5, y = 1}, {}}, {"stone-wall", {x = 5, y = 2}, {}}, {"stone-wall", {x = 4, y = 2}, {}}, {"wall-remnants", {x = -5, y = 3}, {dir = "south", }}, {"stone-wall", {x = -3, y = 3}, {}}, {"wall-remnants", {x = -4, y = 3}, {dir = "south", }}, {"wall-remnants", {x = -1, y = 3}, {dir = "south", }}, {"wall-remnants", {x = -2, y = 3}, {dir = "south", }}, {"stone-wall", {x = 1, y = 3}, {}}, {"stone-wall", {x = 0, y = 3}, {}}, {"stone-wall", {x = 3, y = 3}, {}}, {"wall-remnants", {x = 2, y = 3}, {dir = "south", }}, {"medium-electric-pole", {x = 5, y = 3}, {}}, {"wall-remnants", {x = 4, y = 3}, {}}, }, }