--------------------------------------------------------------------------------------------------- Version: 1.1.5 Date: 2022-01-02 Features: - Added 9 small ruins. - Added 9 medium ruins. - Added 5 large ruins. Changes: - Reduced the amount of power poles in ruins. - Removed 4 small ruins that were broken. - Updated russian translation (by Shadow_Man). - Decreased default spawn changes of small ruins to 4% (from 5%). Bugfixes: - Fixed that oil pumpjack ruins would spawn oil patches. --------------------------------------------------------------------------------------------------- Version: 1.1.4 Date: 2021-04-01 Minor Features: - Added custom on_entity_force_changed_event for mod compatibility, see end of control.lua. --------------------------------------------------------------------------------------------------- Version: 1.1.3 Date: 2021-02-25 Minor Features: - Added support for fluid spawning. Bugfixes: - Fixed inserting items with 0 count. --------------------------------------------------------------------------------------------------- Version: 1.1.2 Date: 2021-02-15 Changes: - Added minimum and maximum values to the "Minimum distance from spawn" setting. --------------------------------------------------------------------------------------------------- Version: 1.1.1 Date: 2021-02-01 Bugfixes: - Fixed desync when spawning ruins that had already been spawned previously. - Fixed crash when claiming ruins due to weird mod interaction. --------------------------------------------------------------------------------------------------- Version: 1.1.0 Date: 2021-01-27 Features: - Updated to Factorio 1.1. - Added Finnish translation (by Sigma-One). - Larger ruins can only be found at a larger distance from spawn (minimum distance multiplied by 2.5 and 5 respectively). Bugfixes: - Fixed that the ruins cease_fire status for forces that were created during gameplay was missing. --------------------------------------------------------------------------------------------------- Version: 1.0.4 Date: 2020-10-19 Changes: - Replaced un-minable non-terrain tiles in ruins with minable tiles. - Hold Shift while using the "Claim ruin" tool to remove all remnants (corpses of structures) in the area. Bugfixes: - Fixed a crash when a ruin was spawned with a invalid recipe. - Fixed that the claim ruin control had no locale. --------------------------------------------------------------------------------------------------- Version: 1.0.3 Date: 2020-09-28 Bugfixes: - Fixed a crash when using a mod-provided ruin set and the rso mod is enabled. --------------------------------------------------------------------------------------------------- Version: 1.0.2 Date: 2020-09-25 Changes: - Ruins are no longer deconstructable by default. - Instead you have to claim them with a selection tool obtained with Shift + C or from the shortcut bar. - After claiming a ruin, you can deconstruct it. --------------------------------------------------------------------------------------------------- Version: 1.0.1 Date: 2020-09-24 Features: - Added 15 more ruins. - Added russian translation (by Shadow_Man). --------------------------------------------------------------------------------------------------- Version: 1.0.0 Date: 2020-09-23 Features: - Updated to Factorio 1.0. - Completely new ruin spawning algorithm and data structure. - Added 27 more ruins. - Added a setting to make ruin defenses non-hostile. - Added a setting to select which ruin set to use. - Added the ability for other mods to add their own ruin sets. - Added scenario that spawns all ruins, for mod debug. Changes: - Ruins in forests are now less overgrown. Scripting: - Added a remote interface to disable ruin spawning. - Added a remote interface to exclude surfaces from ruin generation. - Added a remote interface for ruin sets. Bugfixes: - Fixed that ruins could spawn in space in the Space Exploration mod (again). - Fixed that my uses of set_tiles and entity.destroy were not raising events. - Fixed that the military fort ruin sometimes spawned without concrete. - Fixed that ruins could not be deconstructed (still wont show entities as selected during dragging). --------------------------------------------------------------------------------------------------- Version: 0.2.9 Date: 08. 05. 2020 Minor Features: - When all spawn chances are set to 1, now all types of ruins will spawn, instead of just small ruins. - Code cleanup. --------------------------------------------------------------------------------------------------- Version: 0.2.8 Date: 28. 04. 2020 Minor Features: - Added license file. - Added changelog file. --------------------------------------------------------------------------------------------------- Version: 0.2.7 Date: 25. 01. 2020 Minor Features: - Updated for 0.18. --------------------------------------------------------------------------------------------------- Version: 0.2.6 Date: 03. 11. 2019 Minor Features: - Better compatibility with mods, including AAI vehicles. --------------------------------------------------------------------------------------------------- Version: 0.2.5 Date: 27. 04. 2019 Bugfixes: - Fixed that ruins could spawn in space when using the Space Exploration mod. --------------------------------------------------------------------------------------------------- Version: 0.2.4 Date: 30. 03. 2019 Minor Features: - Added more small ruins. - Changed entity building to raise events. --------------------------------------------------------------------------------------------------- Version: 0.2.3 Date: 12. 03. 2019 Minor Features: - Added thumbnail. --------------------------------------------------------------------------------------------------- Version: 0.2.2 Date: 12. 03. 2019 Major Features: - Updated to 0.17. --------------------------------------------------------------------------------------------------- Version: 0.2.1 Date: 25. 12. 2017 Bugfixes: - Fixed crash related to cliffs. --------------------------------------------------------------------------------------------------- Version: 0.2.0 Date: 25. 12. 2017 Major Features: - Updated for 0.16 - Name changed to AbandonedRuins - Maintenance now done by Bilka (original mod by Gangsir) --------------------------------------------------------------------------------------------------- Version: 0.1.4 Date: 10. 08. 2017 Minor Features: - Added polish translation of settings - Ruin spawning is now consistent with map seed --------------------------------------------------------------------------------------------------- Version: 0.1.2 Date: 13. 06. 2017 Minor Features: - Smarter system for spawning ruins, each ruin is in their own file - Made adjustments to code to be a little more cohesive - Added a few more medium ruins and large ruins. Bugfixes: - Removed ruins that spawn biters, as these do not respect "no biters" settings. - Small ruins no longer destroy trees and can be overgrown. --------------------------------------------------------------------------------------------------- Version: 0.1.1 Date: 11. 06. 2017 Bugfixes: - Quick update to remove some debug code. I know how to mod. --------------------------------------------------------------------------------------------------- Version: 0.1.0 Date: 11. 06. 2017 Major Features: - Mod created.