return { entities = { {"gun-turret", {x = -1.5, y = -2}, {force = "enemy", dmg = {dmg = 174}, items = {["firearm-magazine"] = 200}, }}, {"copper-pipe-to-ground", {x = -4, y = -1.5}, {dir = "west", }}, {"copper-pipe-to-ground", {x = -3, y = -0.5}, {dir = "west", }}, {"small-lamp", {x = 1, y = -1.5}, {}}, {"copper-pipe-to-ground", {x = 2, y = -1.5}, {dir = "east", }}, {"copper-pipe-to-ground", {x = 4, y = -1.5}, {dir = "west", dmg = {dmg = 24}, }}, {"copper-pipe", {x = 3, y = -1.5}, {}}, {"copper-pipe", {x = 3, y = -0.5}, {}}, {"copper-pipe", {x = -4, y = 1.5}, {dmg = {dmg = 24}, }}, {"copper-pipe", {x = -3, y = 1.5}, {dmg = {dmg = 74}, }}, {"copper-pipe", {x = -2, y = 1.5}, {dmg = {dmg = 24}, }}, {"copper-pipe", {x = -1, y = 1.5}, {}}, {"small-electric-pole", {x = -1, y = 0.5}, {}}, {"pumpjack", {x = 2, y = 1.5}, {}}, }, }