local s_ruins = {} table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/artyOutpost")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/artyOutpost2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/beaconedAssembler")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/buffer")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/chemicalPlant")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/circuitLamp")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/combinators")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/concreteStumps")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/crashedTank")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/crossOfPipes")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/crossOfPipes2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/crossOfPipes3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/crossOfPipes4")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/diagonalWall")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/diagonalWall2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/diagonalWall3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/fishHole")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/flamerOutpost")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/garage")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/gateWall")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/gateWall2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/gears")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/gears2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/harmlessTurret")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/harmlessTurret2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/harmlessTurret3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/heart")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/labChain")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/landMineBunker")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/landMineBunker2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/landMineBunker3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/loggingArea")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/miningSetup")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/miningSetup2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/miningSetup3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/miningSetup4")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/nuclearAccident")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/offshorePump")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/oilPumpjack")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/oilPumpjack2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/oilRefinery")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/oilRefinery2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/overwhelmedTurrets")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/pipeline")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/pollutedWater")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/railSection")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/railSection2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/railSection3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/railSection4")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/randomWalls")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/randomWalls2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/randomWalls3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/researchStation")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/researchStation2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/researchStation3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/researchStation4")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/researchStation5")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/robotCraft")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/robots")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/rocketFuel")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/rockStash")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/rockStash2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/rockStash3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/rockStash4")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/rockStash5")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/rockStash6")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/rockStash7")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/shipwreck")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallDestroyedSetup")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallDestroyedSetup2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallDestroyedSetup3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallDestroyedSetup4")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallDualSplitter")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallDualSplitter2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallDualSplitter3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallMining")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallMining2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallMining3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallMining4")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallMountain")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallMountain2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallMountain3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallMountain4")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallSmelting")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallSmelting2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallSmelting3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smallSmelting4")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smeltery")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smeltery2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/smeltery3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/solarAccu")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/solarAccu2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/spidertronCorpse")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/splitterI")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/splitterI2")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/splitterI3")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/steamPower")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/swamp")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/twinLasers")) table.insert(s_ruins, require("__AbandonedRuins__/ruins/smallRuins/twinTurrets")) table.insert(s_ruins, require("drdSmall/gigpole1")) table.insert(s_ruins, require("drdSmall/gigtube1")) table.insert(s_ruins, require("drdSmall/gigtube2")) table.insert(s_ruins, require("drdSmall/smallbelt1")) table.insert(s_ruins, require("drdSmall/smallchest1")) table.insert(s_ruins, require("drdSmall/smallchest2")) table.insert(s_ruins, require("drdSmall/smallchest3")) table.insert(s_ruins, require("drdSmall/smallchest4")) table.insert(s_ruins, require("drdSmall/smallchest5")) table.insert(s_ruins, require("drdSmall/smallchest6")) table.insert(s_ruins, require("drdSmall/smallchest7")) table.insert(s_ruins, require("drdSmall/smallchest8")) table.insert(s_ruins, require("drdSmall/smallchest9")) table.insert(s_ruins, require("drdSmall/smallchest10")) table.insert(s_ruins, require("drdSmall/smallchest11")) table.insert(s_ruins, require("drdSmall/smallchest12")) table.insert(s_ruins, require("drdSmall/smallchest13")) table.insert(s_ruins, require("drdSmall/small-miniloader1")) table.insert(s_ruins, require("drdSmall/tubes1")) table.insert(s_ruins, require("drdSmall/tubes2")) return s_ruins