return { entities = { {"storage-tank", {x = -1.5, y = -1.5}, {dir = "east", dmg = {dmg = {type = "random", min = 40, max = 150}}, dead = 0.3}}, {"pipe", {x = -2.5, y = 1.5}, {dmg = {dmg = {type = "random", min = 0, max = 50}}}}, {"pipe", {x = -2.5, y = 0.5}, {dmg = {dmg = {type = "random", min = 0, max = 50}}}}, {"offshore-pump", {x = -1.5, y = 1.5}, {dir = "east"}}, }, tiles = { {"water", {x = -1, y = 0}}, {"water", {x = -1, y = 1}}, {"water", {x = -1, y = 2}}, {"water", {x = 0, y = -1}}, {"water", {x = 0, y = 0}}, {"water", {x = 0, y = 1}}, {"water", {x = 0, y = 2}}, {"water", {x = 1, y = -1}}, {"water", {x = 1, y = 0}}, {"water", {x = 1, y = 1}}, {"water", {x = 1, y = 2}}, {"water", {x = 2, y = -1}}, {"water", {x = 2, y = 0}}, {"water", {x = 2, y = 1}}, {"water", {x = 2, y = 2}}, } }