function onCommand(event) end function onEntityRotated(event) end function onEntityAdded(event) trackEntityAddition(event.created_entity, global.asfdsgdfg) end function onEntityRemoved(event) trackEntityRemoval(event.entity, global.asfdsgdfg) end function onEntityDied(event) onEntityRemoved(event) end function onGameTick(event) local tick = event.tick --[[ for id,tickGroup in pairs(tickGroups) do local glbl = tickGroup.getGlobal() for _,func in pairs(tickGroup.calls) do func(glbl, tick) end end ]] runTickHooks(global.asfdsgdfg, event.tick) end