local CheckBoxSett = { classname = "FNCheckBoxSett", } function CheckBoxSett.get_val(setting) local global_set = Settings.get_global_sett() if global_set[setting.name] == nil then global_set[setting.name] = setting.def_val end return global_set[setting.name] end function CheckBoxSett.set_val(setting, val) Settings.get_global_sett()[setting.name] = val end function CheckBoxSett.add_label_func(parent, sett) Gui.add_label(parent, { type = "label", name = sett.name .. "-label", style = "fnei_settings_param-label", caption = {"fnei." .. sett.name} }) end function CheckBoxSett.add_content_func(parent, sett) Gui.add_checkbox(parent, { type = "checkbox", name = sett.name, state = Settings.get_val(sett.name) or false }) end function CheckBoxSett.event(event, sett_name) Settings.set_val(sett_name, event.element.state) end function CheckBoxSett.event_init(sett) if sett.def_event ~= false then Events.add_custom_event(Controller.get_cont("settings").get_name(), sett.type, sett.name, CheckBoxSett.event) end if sett.event then Events.add_custom_event(Controller.get_cont("settings").get_name(), sett.type, sett.name, sett.event) end end return CheckBoxSett