require "scripts.turbine" function built_entity(event) local entity = event.created_entity or event.entity if entity.name == "wind-turbine-2" then return built_interface(entity) end end script.on_event(defines.events.on_tick, function(event) check_interfaces() end) script.on_nth_tick(24999, change_wind_day) script.on_nth_tick(2499, change_wind_hour) script.on_nth_tick(249, tick_wind) script.on_event(defines.events.on_built_entity, built_entity) script.on_event(defines.events.on_robot_built_entity, built_entity) script.on_event(defines.events.script_raised_revive, built_entity) script.on_event(defines.events.script_raised_built, built_entity)