function enableTesting(event) local player = game.players[event.player_index] if player.name ~= "Gangsir" then --safeguard, just in case I forget to comment this out player.print("You aren't the dev. He must've forgot to comment this out. Sorry for polluting your commands with debug.") else player.cheat_mode = true player.force.research_all_technologies() end end --commands.add_command("achieverTesting", "Run to enable testing of achiever without disabling achievements.", enableTesting) require("vanillaScripting")