--------------------------------------------------------------------------------------------------- Version: 0.3.17 Date: 2022-12-21 Bugfixes: - Fixed issue with changing small detonation material --------------------------------------------------------------------------------------------------- Version: 0.3.16 Date: 2022-11-06 Bugfixes: - Fixed SE disabling acheivements from satelite view (badly) --------------------------------------------------------------------------------------------------- Version: 0.3.15 Date: 2022-11-01 Localisation: - Added German translations --------------------------------------------------------------------------------------------------- Version: 0.3.14 Date: 2022-10-23 Bugfixes: - Fixed some issues between SE and other mods --------------------------------------------------------------------------------------------------- Version: 0.3.13 Date: 2022-10-14 Bugfixes: - Fixed some K2 techs being waaay to hard --------------------------------------------------------------------------------------------------- Version: 0.3.12 Date: 2022-10-07 Bugfixes: - Fixed Kovarex being a hidden tech tree requirement (again) --------------------------------------------------------------------------------------------------- Version: 0.3.11 Date: 2022-10-06 Bugfixes: - Fixed Kovarex being a hidden tech tree requirement --------------------------------------------------------------------------------------------------- Version: 0.3.10 Date: 2022-10-03 Bugfixes: - Added option to disable crater --------------------------------------------------------------------------------------------------- Version: 0.3.9 Date: 2022-09-30 Bugfixes: - Fixed another crash --------------------------------------------------------------------------------------------------- Version: 0.3.8 Date: 2022-09-29 Bugfixes: - Fixed another crash when certain weapons disabled --------------------------------------------------------------------------------------------------- Version: 0.3.7 Date: 2022-09-29 Bugfixes: - Fixed crash when certain weapons disabled --------------------------------------------------------------------------------------------------- Version: 0.3.6 Date: 2022-09-27 Bugfixes: - Fixed crash on SE bio weapons --------------------------------------------------------------------------------------------------- Version: 0.3.5 Date: 2022-09-26 Features: - Achievements!!! - Mod now tells you what tests need to be done when research is selected Bugfixes: - Lots of cases where void tiles are turned to craters - Range related issues fixed - Wrong pickup for fusion test building - Optimisations if SE isn't there - Added missing odds and ends from migrations --------------------------------------------------------------------------------------------------- Version: 0.3.4 Date: 2022-09-17 Features: - Set up researches for SE to be more reasonable/attainable. Bugfixes: - Fixed possible issues when nuclear tests are disabled --------------------------------------------------------------------------------------------------- Version: 0.3.3 Date: 2022-09-16 Bugfixes: - Removed fast kills for complex entities --------------------------------------------------------------------------------------------------- Version: 0.3.2 Date: 2022-09-15 Bugfixes: - Fixed issue with SE tiles being detected where there aren't any - Allowed productivity modules to be used on advanced enrichment --------------------------------------------------------------------------------------------------- Version: 0.3.1 Date: 2022-09-12 Bugfixes: - Fixed issue with migrations causing crash --------------------------------------------------------------------------------------------------- Version: 0.3.0 Date: 2022-09-11 Features: - Moved to Warhead based system - Added more support for nuclear fuel cycle mods - Added lots more nukes and variations of current nukes - Added K2, SE support --------------------------------------------------------------------------------------------------- Version: 0.2.13 Date: 2022-07-31 Features: - Changed craft times for weapons to try and make more sense --------------------------------------------------------------------------------------------------- Version: 0.2.12 Date: 2022-07-05 Bugfixes: - Fixed compatibility issue with Kombat_Drones --------------------------------------------------------------------------------------------------- Version: 0.2.11 Date: 2022-07-03 Bugfixes: - Fixed issue with crater tiles generating naturally --------------------------------------------------------------------------------------------------- Version: 0.2.10 Date: 2022-06-02 Bugfixes: - Actually fixed Angels compatibility --------------------------------------------------------------------------------------------------- Version: 0.2.9 Date: 2022-06-02 Bugfixes: - Fixed Angels compatibility --------------------------------------------------------------------------------------------------- Version: 0.2.8 Date: 2022-04-21 Features: - Added material type selection and custom setting to allow manual override to material settings - this might not work to allow extra compatibility, but might help. Please feel free to ask for a material change to be implemented in the mod. Bugfixes: - Added compatibility with Nuclear Fuels and Clowns-AngelBob-Nuclear. --------------------------------------------------------------------------------------------------- Version: 0.2.7 Date: 2022-01-25 Bugfixes: - Added raise_destroy to all destroy calls apart from those on trees and base-game enemies. If anyone is tracking either, please start a thing in the discussion page of the mod portal. --------------------------------------------------------------------------------------------------- Version: 0.2.6 Date: 2022-01-16 Bugfixes: - Fixed crash when surface disappears --------------------------------------------------------------------------------------------------- Version: 0.2.5 Date: 2021-12-29 Features: - Added basic compatibility with APM nuclear --------------------------------------------------------------------------------------------------- Version: 0.2.4 Date: 2021-12-28 Bugfixes: - Fixed Crash on detonating 1Mt from building --------------------------------------------------------------------------------------------------- Version: 0.2.3 Date: 2021-12-14 Features: - Limited max polution from nukes to 500000, as more is just excess lag. Bugfixes: - Fixed performance leak - I wasn't clearing a table properly --------------------------------------------------------------------------------------------------- Version: 0.2.2 Date: 2021-12-05 Features: - Added command to finalise all flowing water by filling all craters with water: /c remote.call("True-Nukes Scripts", "clearAllCraters", game.player.surface) Bugfixes: - Made code to not use new tiles actually work. --------------------------------------------------------------------------------------------------- Version: 0.2.1 Date: 2021-09-26 Optimisations: - Reduced redundant API calls in water flow code - about 2x faster now Bugfixes: - Fixed edge-of-crater problem for larger nukes in water --------------------------------------------------------------------------------------------------- Version: 0.2.0 Date: 2021-09-24 Optimisations: - Added chunk-based damage loading, so the bigger nukes (>=100kt) don't load any map, instead apply damage to map as it is generated. This reduces memory usage to near-zero, and is only slow for big factories. Inspired by the changes made by RealisticFusionWeaponry. Features: - Even bigger nukes: 5Mt, 10Mt, 50Mt, 100Mt and 1Gt (and to be honest, the potential for unlimited yield - these are only the ones I have implemented). - Added remote call interface for useful functions - Instead of removing decoratives in the fireball, it now replaces them with more dead looking ones --------------------------------------------------------------------------------------------------- Version: 0.1.17 Date: 2021-08-18 Bugfixes: - Fixed migration scripts (I hope again) - Fixed missing locale entries --------------------------------------------------------------------------------------------------- Version: 0.1.16 Date: 2021-08-15 Bugfixes: - Fixed migration scripts (I hope) --------------------------------------------------------------------------------------------------- Version: 0.1.15 Date: 2021-08-12 Features: - Added some hopefully performance saving changes, including spreading some calculations across a few ticks after the initial blast Bugfixes: - Added migration scripts for new weapons --------------------------------------------------------------------------------------------------- Version: 0.1.14 Date: 2021-07-28 Features: - Some excellent new sprites for the artillery shells by wretlaw120 (https://mods.factorio.com/user/wretlaw120) who actually contributed all these changes! Thanks! - A small rearangement moving 4t and 8t rockets behind Very dangerous high-yield atomic weapons Bugfixes: - Fixed an internal spelling error (well spotted) --------------------------------------------------------------------------------------------------- Version: 0.1.13 Date: 2021-07-22 Features: - Increased range on small rocket-nukes - Changed icons for 20t, 500t and 1kt artillery nukes - The mod now changes the rocket to grey if there any small atomic-rockets (2t, 4t, 8t) enabled - to avoid confusion Bugfixes: - Fixed wrong ranges on cannon shells - Fixed ordering issues on 20t atomic artillery shell Optimisations: - Fixed massive inefficiencies for crater system - not as likely to crash for really big nukes (1Mt, 100kt) --------------------------------------------------------------------------------------------------- Version: 0.1.12 Date: 2021-07-20 Features: - Added glow effects to all nukes and nuke-related items (e.g. Californium, Tritium) - Changes to graphics for small atomic artillery shell - Added new smaller atomic artillery shell (20t) - Added new smaller atomic rockets (2t, 4t, 8t) - sorry that the 2t looks like the basic rocket, I couldn't think of anything else - Added option for a more aggressively optimised detonation system, but this might not actually save all that much, so is off by default (in Settings->Mod settings->Map Settings->Use more optimised detonation system (BETA)) Bugfixes: - Fixed wrong pictures for items on ground - Increased range of cannon shells to full intended range - Decreased stack size of High yield atomic cannon shells to intended levels --------------------------------------------------------------------------------------------------- Version: 0.1.11 Date: 2021-07-17 Bugfixes: - Made weapon disablement options more compatible with other mods (again) --------------------------------------------------------------------------------------------------- Version: 0.1.10 Date: 2021-07-16 Bugfixes: - Made weapon disablement options more compatible with other mods --------------------------------------------------------------------------------------------------- Version: 0.1.9 Date: 2021-07-14 Features: - Added settings to disable catagories of weapons (I haven't been able to test every combination, so bugs may be lurking here - please report them if you find them) - Added pollution output to Nukes - Updated technology icons - Added nuke related menu simulations (there is an option to disable these, as they may be slow/annoying) Bugfixes: - Fixed Crater Mound transitions - Fixed unfinished localisations for some settings - Fixed Changelog (again) --------------------------------------------------------------------------------------------------- Version: 0.1.8 Date: 2021-04-25 Features: - Added setting to preserve resources in craters - this might not be too pretty depending on how the tile transitions happen. --------------------------------------------------------------------------------------------------- Version: 0.1.7 Date: 2021-04-06 Features: - Added new crater system (and option to go back to old system, which may be signifacntly higher performance, old system enhanced by mandelbrodt on github - thanks) - Added crater filling with more dynamic water, so that it flows in from lakes etc. - Also made the nukes vapourise any water inside their fireball - Added new tiles to allow new crater system - this may break other mods, so there is an option to remove these, but this will make maps with them in not load properly Bugfixes: - Removed use-tritium setting, as this was never implemented (and, presumably, never used, as I never got a bug report!!!) --------------------------------------------------------------------------------------------------- Version: 0.1.6 Date: 2021-02-24 Features: - Added Megaton nukes - Added nuclear weapon building - Added tritium production chain Optimisations: - Made the game pre-load the map where the nuke will hit, so as to reduce the time the game is frozen for - Made the game time-slice the blast wave, so that it can slow down to maintain frame-rate - Increased the jump radius of the blast wave, to compensate for the slower proccessing rate --------------------------------------------------------------------------------------------------- Version: 0.1.5 Date: 2020-12-31 Bugfixes: - Fixed crash for entities with resistances, but without fire resistance (properly this time) - Removed other explosion effect from thermobaric rocket --------------------------------------------------------------------------------------------------- Version: 0.1.4 Date: 2020-12-30 Bugfixes: - Fixed crash for entities with resistances, but without fire resistance - Fixed Changelog --------------------------------------------------------------------------------------------------- Version: 0.1.3 Date: 2020-12-29 Bugfixes: - Fixed crash for entities without position --------------------------------------------------------------------------------------------------- Version: 0.1.2 Date: 2020-12-28 Features: - Removed collision boxes for the cannon shells, meaning they never detonate early - Made atomic ammo clamp firing distance, so it can be easily fired at full range --------------------------------------------------------------------------------------------------- Version: 0.1.1 Date: 2020-11-29 Features: - Enabled 100kt nukes - Added significant performance optimisations when destroying large numbers of trees - Added Bob's compatable recipies (electronics and plates/intermediates) - Incorperated MushroomCloud graphics and sounds into the mod, so that they work by default - Moved to factorio 1.1 - Added different flash effects for the different nukes, and added them to all nukes - Added different sound ranges for different nukes, adding sounds to those that didn't have it before - Added better graphics to thermobaric weapons. - Disabled 'lots of small fires' for both 15kt and 100kt nukes - Added ordering to mod settings. --------------------------------------------------------------------------------------------------- Version: 0.1.0 Date: 2020-11-24 Features: - Added extra nukes for compatability with Schall's Tank Platoon - Added californium, and smaller nuclear weapons - Added fire shield - Added high yield rockets - Added upgraded versions of atomic tank shells and ammunition - Increased range of most nuclear weapons, and decreased fire-rate in some cases - Added more performance settings - Fixed migration script --------------------------------------------------------------------------------------------------- Version: 0.0.7 Date: 2020-11-08 Features: - Fixed issue regarding incompatibility with Make Artillery Great Again --------------------------------------------------------------------------------------------------- Version: 0.0.6 Date: 2020-08-24 Features: - Fixed version error in Changelog (oops...) - Changed crater to use nuclear ground - Added thermobaric weaponry - Made fires around nuclear detonations last longer - Added short lived fires after nuclear detonations - Fixed spelling error in Atomic Bomb description - Changed graphics for technologies - Added descriptions to settings, and more settings --------------------------------------------------------------------------------------------------- Version: 0.0.5 Date: 2020-08-16 Features: - Updated to use Factorio 1.0.0 - Updated graphics to use nuke-explosion if MushroomCloud not present, and to use it anyway for the tank shell. - Made Spidertron 'immune' to thermal element of nuclear blast (by not applying it) --------------------------------------------------------------------------------------------------- Version: 0.0.4 Features: - Fixed crash on spidertron being destroyed by nuclear weapon.