YARM-warn-no-return-possible=Oops! YARM has forgotten (or never learned) where your real character is. If you can find them in the world, point your cursor to them and type into the console: /c remote.call("YARM", "reset_player", game.player.index) YARM-err-site-name-too-long=Oops! Site names aren't allowed to be longer than __1__ characters, please try a shorter name! YARM-site-submitted=Added site "__1__" with __2__ __3__. YARM-site-expanded=Site "__1__" updated, now has __2__ __3__ (__4__). YARM-ore-per-minute=__1__/m YARM-time-to-deplete=__1__ YARM-etd-day-fragment=__1__d YARM-etd-hour-fragment=__1__h YARM-etd-never=never YARM-etd-under-1m=<1 m YARM-etd-now=now YARM-site-rename-title=Rename '__1__' YARM-site-rename-confirm=Do it YARM-site-rename-cancel=No, wait, nevermind YARM-infinite-entity-count=∞ - __1__x YARM-category-totals=Totals YARM-category-sites=Sites [entity-name] rm_overlay=Resource Overlay [item-name] yarm-selector-tool=Resource monitor [item-description] yarm-selector-tool=Don't use this on your hotbar filter, it won't work. Instead, use it from the shortcut bar (or keyboard shortcut). [shortcut-name] yarm-selector=Resource monitor (__CONTROL__get-yarm-selector__) [controls] get-yarm-selector=Use resource monitor [mod-setting-name] YARM-entities-per-tick=Entities per tick YARM-ticks-between-checks=Ticks between resource updates YARM-overlay-step=Overlay step YARM-warn-timeleft=Resource warning hours YARM-warn-timeleft_totals=Total resource warning hours YARM-map-markers=Enable map markers YARM-order-by=Order resource list by YARM-site-prefix-with-surface=Prefix the site name with the surface name YARM-debug-profiling=(Debug) Enable profiling output YARM-adjust-for-productivity=Adjust values for productivity researched YARM-productivity-show-raw-and-adjusted=Show both raw and adjusted values YARM-productivity-parentheses-part-is=Which value is in parentheses YARM-grow-limit=Site growth limit YARM-adjust-over-percentage-sites=Adjust sites over 100% YARM-show-sites-summary=Show ore summary lines YARM-nominal-ups=Nominal UPS [mod-setting-description] YARM-ticks-between-checks=When a resource site is being monitored, the amount of resources in it is only updated once every N game ticks (60 ticks = 1 second), based on this value. Increase to hopefully improve UPS, at the cost of needing longer to update a site's estimates. YARM-entities-per-tick=For resources that are being monitored, this controls how many resource entities (ore tiles) to query in a single tick (1 of the normally 60 updates every second). Reduce this to hopefully improve UPS. YARM-overlay-step=Adding huge resource patches can cause FPS drop with large overlays. Changing the sparseness of the overlay will reduce the FPS drop by having less entities. Set to 1 for full coverage, 2 for 1/4, 3 for 1/9, etc. YARM-map-markers=Show markers on the map containing the site name and its current content, updating automatically. Note: after changing this setting, it may take a few seconds for the results to be visible! YARM-warn-timeleft=The hours of remaining resources that will alert the player for a single resource site. YARM-warn-timeleft_totals=The hours of remaining resources that will alert the player for the total lines which are displayed if there are multiple active sites for an ore type. YARM-order-by=Change the display order of sites in the YARM list. YARM-site-prefix-with-surface=Prefix the surface name to the site name. Useful for maps with multiple surfaces. YARM-debug-profiling=When enabled, outputs some information about tick timing to the player output and factorio-current.log. YARM-adjust-for-productivity=Amounts are shown adjusted by mining productivity research. YARM-productivity-show-raw-and-adjusted=Amounts show both raw amount and amount adjusted by mining productivity research, one of them in parentheses (default: show the raw amount in parentheses). YARM-productivity-parentheses-part-is=Change which amount (raw or adjusted for mining productivity) is shown in parentheses. YARM-grow-limit=Maximum distance from the original center that a site may grow when it is created. -1 = Unlimited growth. 0 = No growth. More than 0 = Limited growth. YARM-adjust-over-percentage-sites=When enabled sites will have their "initial amount" set to match the current amount, if the current amount of resources is more than the one noted initially. Can be used as a temporary fix or a permanent check. YARM-nominal-ups=The number of updates per second that YARM will assume when calculating ETD and mining speeds. 60 is the default, but if your game is consistently running below the default, adjust this value to your average UPS to get more accurate estimates and speeds. [string-mod-setting] YARM-order-by-percent-remaining=remaining percentage YARM-order-by-ore-type=ore type, then remaining percentage YARM-order-by-ore-count=ore count remaining YARM-order-by-etd=estimated time to depletion YARM-productivity-parentheses-part-is-adjusted=adjusted for productivity research YARM-productivity-parentheses-part-is-raw=raw [YARM-tooltips] rename-site-named=Rename site '__1__' rename-site-cancel=Cancel renaming the site goto-site=View this site delete-site=Delete this site delete-site-confirm=Confirm deleting this site (this is not reversible!)\nIt will automatically cancel if you do nothing expand-site=Expand this site expand-site-cancel=Cancel expanding this site filter-none=Filter: no sites (hide YARM data) filter-warnings=Filter: warnings only filter-all=Filter: all sites toggle-bg=Toggle Background toggle-surfacesplit=Toggle splitting of sites by surface toggle-lite=Toggle hiding of less important ui parts [YARM-warnings] discard-single-missing-ore-type-single=[YARM] Warning: discarded site "__1__" with unknown ore type "__2__". Please recreate the site if necessary. discard-multi-missing-ore-type-single=[YARM] Warning: discarded sites "__1__" with unknown ore type "__2__". Please recreate the sites if necessary. discard-multi-missing-ore-type-multi=[YARM] Warning: discarded sites "__1__" with unknown ore types "__2__". Please recreate the sites if necessary.