if not bobmods then bobmods = {} end if not bobmods.warfare then bobmods.warfare = {} end bobmods.warfare.FlyingRobotFrames = true bobmods.warfare.RobotParts = true bobmods.warfare.RobotRequirePrevious = true if settings.startup["bobmods-logistics-flyingrobotframes"] then bobmods.warfare.FlyingRobotFrames = settings.startup["bobmods-logistics-flyingrobotframes"].value end if settings.startup["bobmods-logistics-robotparts"] then bobmods.warfare.RobotParts = settings.startup["bobmods-logistics-robotparts"].value end if settings.startup["bobmods-logistics-robotrequireprevious"] then bobmods.warfare.RobotRequirePrevious = settings.startup["bobmods-logistics-robotrequireprevious"].value end require("prototypes.damage-type") require("prototypes.category") require("prototypes.equipment-grid") require("prototypes.item.fluid") require("prototypes.item.parts") require("prototypes.item.gun") require("prototypes.item.ammo") require("prototypes.item.mine") require("prototypes.item.armor") require("prototypes.item.drone") require("prototypes.item.wall") require("prototypes.item.turrets") require("prototypes.item.tank") require("prototypes.item.radar") require("prototypes.recipe.fluid-recipe") require("prototypes.recipe.parts-recipe") require("prototypes.recipe.gun-recipe") require("prototypes.recipe.ammo-recipe") require("prototypes.recipe.mine-recipe") require("prototypes.recipe.armor-recipe") require("prototypes.recipe.drone") require("prototypes.recipe.wall") require("prototypes.recipe.turrets") require("prototypes.recipe.tank") require("prototypes.recipe.radar-recipe") require("prototypes.entity.effects") require("prototypes.entity.projectiles") require("prototypes.entity.beams") require("prototypes.entity.mine") require("prototypes.entity.drone") require("prototypes.entity.wall") require("prototypes.entity.turrets") require("prototypes.entity.tank") require("prototypes.entity.radar") require("prototypes.technology.technology") require("prototypes.technology.gun") require("prototypes.technology.ammo") require("prototypes.technology.armor") require("prototypes.technology.mine") require("prototypes.technology.drone") require("prototypes.technology.wall") require("prototypes.technology.turrets") require("prototypes.technology.tank") require("prototypes.technology.radar") require("prototypes.robots") require("prototypes.robot-parts") require("prototypes.train") require("prototypes.spidertron")