------------------------------------ Version: 1.1.11 Changes: - Removed minimum range reduction as advised used as a safety feature --------------------------------------------------------------------------------------------------- Version: 1.1.10 Changes: - Update some ammo ranges to meet max dist of ranked turret --------------------------------------------------------------------------------------------------- Version: 1.1.09 Bug Fixes: - prevent turrets that end with shield-dome from being created --------------------------------------------------------------------------------------------------- Version: 1.1.08 Bug Fixes: - Test variable was set to true --------------------------------------------------------------------------------------------------- Version: 1.1.07 Bug Fixes: - Artillery Turret fix - Local fix - Exclude se meteor stuff - Added disable option for kill counter --------------------------------------------------------------------------------------------------- Version: 1.1.06 Changes: - Russian local thanks to Assisstent(git) --------------------------------------------------------------------------------------------------- Version: 1.1.05 Bug Fixes: - added can place entiry check and nil check --------------------------------------------------------------------------------------------------- Version: 1.1.04 Changes: - retention of damage dealt if Kill Counter is Exact --------------------------------------------------------------------------------------------------- Version: 1.1.03 Bug Fixes: - Exact was not working --------------------------------------------------------------------------------------------------- Version: 1.1.01 Changes: - 1.1.0 ready Not A Bug Fixes: - Update to get item from honktown --------------------------------------------------------------------------------------------------- Version: 1.1.01 Changes: - 1.1.0 ready Not A Bug Fixes: - Update to get item from honktown --------------------------------------------------------------------------------------------------- Version: 0.1.40 Not A Bug Fixes: - good catch by kiwa cache function calling the local function checking it always nil --------------------------------------------------------------------------------------------------- Version: 0.1.39 Bug Fixes: - added clampint function to turn_after_shooting_cooldown --------------------------------------------------------------------------------------------------- Version: 0.1.38 Changes: - Added custom ranks --------------------------------------------------------------------------------------------------- Version: 0.1.37 Bug Fixes: - added addition check can be destroyed and if destroyed for replace. edge case destroy fails --------------------------------------------------------------------------------------------------- Version: 0.1.36 Changes: - missed alterations in section --------------------------------------------------------------------------------------------------- Version: 0.1.35 Changes: - unclear bug did not show up in prior testing --------------------------------------------------------------------------------------------------- Version: 0.1.34 Changes: - rank by damage glendening --------------------------------------------------------------------------------------------------- Version: 0.1.33 Changes: - update update_ammo_turret_tech suggestion by honktown --------------------------------------------------------------------------------------------------- Version: 0.1.32 Bug Fixes: - added condition for surface.can_pace_entity prior to placing Changes: - added setting to enable or diable artillery turrets - added multiplier setting to kill counts per turret type applied after rank kill modifier - addes AI lore thanks BanzaiBlitz --------------------------------------------------------------------------------------------------- Version: 0.1.31 Bug Fixes: - item place results went missing as did minable results --------------------------------------------------------------------------------------------------- Version: 0.1.30 Bug Fixes: - bad reference to name --------------------------------------------------------------------------------------------------- Version: 0.1.29 Changes: - compat work for rampant arsenal --------------------------------------------------------------------------------------------------- Version: 0.1.28 Changes: - Started testing for artillary wagons, not quite possible yet - Made more compatible with K2 Turrets - update kill counter --------------------------------------------------------------------------------------------------- Version: 0.1.27 Changes: - When ranking up turrets raise_destroy, raise_built now called - Added check to allow mods creating turrets with base layers with more than one frame --------------------------------------------------------------------------------------------------- Version: 0.1.26 Bug Fixes: - Added nil check for fluidboxes on entity died --------------------------------------------------------------------------------------------------- Version: 0.1.25 Changes: - Added option to record kill counts with items mined - Killed entites leave the base turret not the ranked version, setting available - Updated minable to mine correct item depending on kill count setting - projectile and fluid ammo buffs now increase per rank, requires tech reset or new game Bug Fixes: - Added local for modifier descriptions, not for other modded entites as yet --------------------------------------------------------------------------------------------------- Version: 0.1.24 Changes: - Added artillery Bug Fixes: - image layer shifting - noticed issue with prepair range --------------------------------------------------------------------------------------------------- Version: 0.1.23 Bug Fixes: - fix expected entity type. --------------------------------------------------------------------------------------------------- Version: 0.1.22 Changes: - Added startup options to modify rank buff and level up - Added generals - Added buff to prepair range Bug Fixes: - laser range 0 dmg issue --------------------------------------------------------------------------------------------------- Version: 0.1.21 Changes: - Updated to allow fluid turrets - Updated fast replace, upgrades - Turrest now retain ammo and fluid - Tech buffs now applied --------------------------------------------------------------------------------------------------- Version: 0.1.2 Bug Fixes: - check condition max_heath - removed profiler --------------------------------------------------------------------------------------------------- Version: 0.1.1 Changes: - Initial Release