### Code to paste to setup testing ```lua /c local bar = game.player.get_inventory(defines.inventory.player_quickbar) bar.clear() for _, stack in ipairs{ "electric-energy-interface", "medium-electric-pole", "steel-chest", "iron-plate", "miniloader", "transport-belt", "fast-miniloader", "fast-transport-belt", "express-miniloader", "express-transport-belt", } do bar.insert(stack) end bar.insert("iron-plate") game.player.insert{name="iron-plate", count=500} game.player.insert{name="copper-plate", count=500} ```