--------------------------------------------------------------------------------------------------- Version: 3.3.0 Date: 29. 11. 2020 Changes: - Update to Factorio 1.1. --------------------------------------------------------------------------------------------------- Version: 3.2.1 Date: 07. 11. 2020 Features: - Add compatibility script that partially stops Krastorio2 from rewriting the tech tree. This should allow you to make custom configurations work with that mod. --------------------------------------------------------------------------------------------------- Version: 3.2.0 Date: 26. 09. 2020 Changes: - Update to Factorio 1.0. Bugfixes: - Fix enable infinite research setting not working. --------------------------------------------------------------------------------------------------- Version: 3.1.1 Date: 27. 05. 2020 Bugfixes: - Fix typo that wrongly switched to Space Exploration configuration. --------------------------------------------------------------------------------------------------- Version: 3.1.0 Date: 27. 05. 2020 Features: - Allow modpacks to have the configuration stored in their mod, instead of in QoL Research. --------------------------------------------------------------------------------------------------- Version: 3.0.0 Date: 11. 04. 2020 Features: - Add a custom configuration tool at https://qol-research.aidiakapi.com/ - Add ability to implement default configuration overrides for modpacks, can be disabled with a setting. - Earendel created a configuration override for his mod Space Exploration, integrating biological science recipes. --------------------------------------------------------------------------------------------------- Version: 2.5.1 Date: 18. 03. 2020 Features: - Added /qol-reset-technology-effects command. --------------------------------------------------------------------------------------------------- Version: 2.5.0 Date: 17. 03. 2020 Changes: - Remove character logistic upgrades as 0.18.13 removed them too. --------------------------------------------------------------------------------------------------- Version: 2.4.0 Date: 15. 02. 2020 Features: - Updated for 0.18. --------------------------------------------------------------------------------------------------- Version: 2.3.1 Date: 04. 03. 2019 Changes: - Buff mining speed research to be closer to 0.16's values. --------------------------------------------------------------------------------------------------- Version: 2.3.0 Date: 15. 02. 2019 Features: - Updated for 0.17. Changes: - Increase levels in upper two tiers of inventory size upgrades from 2 to 4, this is to compensate for the lack of toolbelt research. - Reduced the levels per tier of player reach from 4 to 3, the base game now has a reach of 10, instead of 6. - Crafting speed, player mining speed, player reach's higher tier researches now requires production instead of utility science packs. - Disable verbose logging by default. Removed: - Toolbelt upgrades (this is now in the base game under Options => Interface => Active quickbars). - Settings to disable a particular category, this setting was rather redundant and confusing. --------------------------------------------------------------------------------------------------- Version: 2.2.6 Date: 11. 06. 2018 Bugfixes: - Fixed typo which caused infinite research for inventory space to be 10 times as expensive. Thanks to Doublespin for reporting and fixing! --------------------------------------------------------------------------------------------------- Version: 2.2.5 Date: 10. 05. 2018 Bugfixes: - Apply bonuses from settings when starting a new campaign. --------------------------------------------------------------------------------------------------- Version: 2.2.4 Date: 05. 03. 2018 Changes: - Add explanation to internal technologies. Still waiting for a response from the devs. --------------------------------------------------------------------------------------------------- Version: 2.2.3 Date: 28. 01. 2018 Features: - Added character logistic request slot bonuses. - Added ability to specify prerequisites in custom config (see config.lua). --------------------------------------------------------------------------------------------------- Version: 2.2.1 Date: 27. 01. 2018 Changes: - Release 0.15 compatible version. --------------------------------------------------------------------------------------------------- Version: 2.2.0 Date: 25. 01. 2018 Features: - Added flag to disable infinite research. Balancing: - Reduced the bonuses in the default configuration from green and blue science tiers by 5% for player crafting and mining speed. - Increased the cost of infinite research tiers. - Added infinite research tiers to inventory size. Compatibility: - Bonuses are now applied as technology effects, resolves compatibility issues with mods that invoke reset_technology_effects. - Compatibility with other mods should now work across the board, however, if startup settings are changed, the mod will invoke reset_technology_effects during on_configuration_changed. --------------------------------------------------------------------------------------------------- Version: 2.1.0 Date: 07. 01. 2018 Features: - Created new higher resolution icons for half of the technologies. --------------------------------------------------------------------------------------------------- Version: 2.0.0 Date: 07. 01. 2018 Bugfixes: - Fixed crash when if a negative value were to be applied. - Fixed issues with values not being applied properly upon configuration changes. Compatibility: - Changed to overwrite force modifier values, therefore becoming incompatible with mods that also do that. --------------------------------------------------------------------------------------------------- Version: 1.2.0 Date: 06. 01. 2018 Features: - Added command to reset bonuses. Use /qol-reset. Bugfixes: - Fixed incorrect bonus value (bonuses applied multiple times) by invoking reset upon configuration changes. --------------------------------------------------------------------------------------------------- Version: 1.1.0 Date: 15. 12. 2017 Features: - Updated for 0.16. --------------------------------------------------------------------------------------------------- Version: 1.0.0 Date: 20. 10. 2017 Features: - Added ability to have fractional multipliers as runtime setting for integer bonuses (quickbars, player reach, inventory size). Changes: - Restructured the tech tree to have better support for custom configuration trees. - Removed requirement for on_tick handler, the mod should now have no impact on UPS whatsoever. - Renamed Mining Speed to Player Mining Speed. Bugfixes: - Fixed inventory explosion in even more situations. Compatibility: - Added heuristic to determine if another mod invoked reset_technology_effects, and if so, reset the bonuses. Balancing: - Stronger early-game upgrades, and lesser late-game upgrades. - Infinite science requires exponential amounts of science packs, preventing it from becoming extremely OP in megabases. - Slightly increase overall costs. --------------------------------------------------------------------------------------------------- Version: 0.1.4 Date: 08. 08. 2017 Bugfixes: - Fixed inventory explosion by deferring changes to the properties. --------------------------------------------------------------------------------------------------- Version: 0.1.3 Date: 20. 07. 2017 Features: - Added detailed descriptions to all technologies.