local tp = data.raw["land-mine"]["teleporter"] tp.trigger_radius = 2 tp.collision_box = {{-2, -2},{2, 2}} tp.selection_box = {{-2, -2},{2, 2}} tp.picture_safe.filename = "__Teleporters__/data/entities/teleporters/hr-teleporter-closed.png" tp.picture_safe.width = 160 tp.picture_safe.height = 160 tp.picture_safe.hr_version.scale = 1 tp.picture_set.filename = "__Teleporters__/data/entities/teleporters/hr-teleporter-open.png" tp.picture_set.width = 160 tp.picture_set.height = 160 tp.picture_set.hr_version.scale = 1 tp.picture_set_enemy.filename = "__Teleporters__/data/entities/teleporters/hr-teleporter-open.png" tp.picture_set_enemy.width = 160 tp.picture_set_enemy.height = 160 tp.picture_set_enemy.hr_version.scale = 1