return { entities = { {"stone-wall", {x = -3.5, y = -2.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }}, {"stone-wall", {x = -3.5, y = -3.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }}, {"gate", {x = -2.5, y = -3.5}, {dir = "east", dmg = {dmg = {type = "random", min = 20, max = 150}}, }}, {"stone-wall", {x = -1.5, y = -3.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }}, {"stone-wall", {x = -0.5, y = -3.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }}, {"wall-remnants", {x = 0.5, y = -3.5}, {}}, {"wall-remnants", {x = 2.5, y = -3.5}, {}}, {"wall-remnants", {x = 1.5, y = -3.5}, {}}, {"wall-remnants", {x = 3.5, y = -2.5}, {}}, {"wall-remnants", {x = 3.5, y = -3.5}, {}}, {"wall-remnants", {x = -3.5, y = -0.5}, {}}, {"wall-remnants", {x = -3.5, y = -1.5}, {}}, {"medium-electric-pole-remnants", {x = -1.5, y = -1.5}, {}}, {"fast-inserter", {x = -1.5, y = -0.5}, {dir = "west", dead = 0.6}}, {"requester-chest-remnants", {x = -2.5, y = -0.5}, {dir = "south", }}, {"artillery-turret-remnants", {x = 0.5, y = -1.5}, {dir = "south", }}, {"wall-remnants", {x = 3.5, y = -0.5}, {}}, {"wall-remnants", {x = 3.5, y = -1.5}, {}}, {"wall-remnants", {x = -3.5, y = 1.5}, {}}, {"wall-remnants", {x = -3.5, y = 0.5}, {}}, {"requester-chest-remnants", {x = -2.5, y = 0.5}, {dir = "south", }}, {"fast-inserter", {x = -1.5, y = 0.5}, {dir = "west", dead = 0.6}}, {"artillery-turret-remnants", {x = 0.5, y = 1.5}, {dir = "south", }}, {"wall-remnants", {x = 3.5, y = 1.5}, {}}, {"wall-remnants", {x = 3.5, y = 0.5}, {}}, {"wall-remnants", {x = -3.5, y = 3.5}, {}}, {"wall-remnants", {x = -3.5, y = 2.5}, {}}, {"wall-remnants", {x = -1.5, y = 3.5}, {}}, {"wall-remnants", {x = -2.5, y = 3.5}, {}}, {"wall-remnants", {x = 0.5, y = 3.5}, {}}, {"wall-remnants", {x = -0.5, y = 3.5}, {}}, {"wall-remnants", {x = 2.5, y = 3.5}, {}}, {"wall-remnants", {x = 1.5, y = 3.5}, {}}, {"wall-remnants", {x = 3.5, y = 3.5}, {}}, {"wall-remnants", {x = 3.5, y = 2.5}, {}}, }, }