return { entities = { {"stone-wall", {x = -2.5, y = 0.5}, {dmg = {dmg = {type = "random", min = 20, max = 100}}, dead = 0.4}}, {"gate", {x = -0.5, y = 0.5}, {dir = "east", dmg = {dmg = {type = "random", min = 20, max = 50}}, dead = 0.3}}, {"stone-wall", {x = -1.5, y = 0.5}, {dmg = {dmg = {type = "random", min = 20, max = 100}}, dead = 0.4}}, {"gate", {x = 1.5, y = 0.5}, {dir = "east", dmg = {dmg = {type = "random", min = 20, max = 50}}, dead = 0.3}}, {"gate", {x = 0.5, y = 0.5}, {dir = "east", dmg = {dmg = {type = "random", min = 20, max = 50}}, dead = 0.3}}, {"stone-wall", {x = 3.5, y = 0.5}, {dmg = {dmg = {type = "random", min = 20, max = 100}}, dead = 0.4}}, {"stone-wall", {x = 2.5, y = 0.5}, {dmg = {dmg = {type = "random", min = 20, max = 100}}, dead = 0.4}}, }, }