data:extend({{ name = "NE_Alien_Artifacts", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-a1[Artifacts]", per_user = false }, ------- --Alien Artifacts turn into worms... ------- { name = "NE_Alien_Artifact_Eggs", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-a2[Artifacts]", per_user = false }, { name = "NE_Scorched_Earth", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-b[Scorched_Earth]", per_user = false }, { name = "NE_Burning_Buildings", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-c[Burning_Buildings]", per_user = false }, { name = "NE_Remove_Blood_Spatter", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-e[Remove_Blood_Spatter]", per_user = false }, { name = "NE_Remove_Vanilla_Spawners", type = "bool-setting", setting_type = "startup", default_value = false, order = "a[modifier]-f[NE_Remove_Vanilla_Spawners]", per_user = false }, { name = "NE_Adjust_Vanilla_Worms", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-g[NE_Adjust_Vanilla_Worms]", per_user = false }, --- Spawners and Unit Removal { name = "NE_Blue_Spawners", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-h[NE_Blue_Spawners-0]", per_user = false }, { name = "NE_Biter_Breeder", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-h[NE_Blue_Spawners-1]", per_user = false }, { name = "NE_Spitter_Breeder", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-h[NE_Blue_Spawners-2]", per_user = false }, { name = "NE_Red_Spawners", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-i[NE_Red_Spawners-0]", per_user = false }, { name = "NE_Biter_Fire", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-i[NE_Red_Spawners-1]", per_user = false }, { name = "NE_Spitter_Fire", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-i[NE_Red_Spawners-2]", per_user = false }, { name = "NE_Green_Spawners", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-j[NE_Green_Spawners-0]", per_user = false }, { name = "NE_Biter_Fast", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-j[NE_Green_Spawners-1]", per_user = false }, { name = "NE_Spitter_Ulaunch", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-j[NE_Green_Spawners-2]", per_user = false }, { name = "NE_Yellow_Spawners", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-k[NE_Yellow_Spawners-0]", per_user = false }, { name = "NE_Biter_Wallbreaker", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-k[NE_Yellow_Spawners-1]", per_user = false }, { name = "NE_Spitter_Webshooter", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-k[NE_Yellow_Spawners-2]", per_user = false }, { name = "NE_Pink_Spawners", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-l[NE_Pink_Spawners-0]", per_user = false }, { name = "NE_Biter_Tank", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-l[NE_Pink_Spawners-1]", per_user = false }, { name = "NE_Spitter_Mine", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-l[NE_Pink_Spawners-2]", per_user = false }, ----- Use Alternative Graphics { name = "NE_Alternative_Graphics", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-m1[NE_Alternative_Graphics]", per_user = false }, --------- { name = "NE_Flying_Units", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-m2[NE_Flying_Units]", per_user = false }, --------- Blood Spatter removal to increase performance { name = "NE_Blood_Removal", type = "bool-setting", setting_type = "startup", default_value = false, order = "a[modifier]-m3[NE_Blood_Removal]", per_user = false }, ---------------------------------------- { name = "NE_Challenge_Mode", type = "bool-setting", setting_type = "startup", default_value = false, order = "a[modifier]-m4[NE_Challenge_Mode]", per_user = false }, { name = "NE_Remove_Biter_Search", type = "bool-setting", setting_type = "runtime-global", default_value = false, order = "a[modifier]-n[NE_Remove_Biter_Search]", --per_user = false }, { name = "NE_Expansion_Management", type = "bool-setting", setting_type = "startup", default_value = true, order = "a[modifier]-o[NE_Expansion_Management]", per_user = false }, { name = "NE_Difficulty", type = "int-setting", setting_type = "startup", default_value = 1, maximum_value = 5, minimum_value = 1, allowed_values = { 1, 2, 3, 4, 5 }, order = "a[modifier]-q[Difficulty]", per_user = false }, { name = "NE_Starting_Evolution", type = "int-setting", setting_type = "startup", default_value = 0, maximum_value = 100, minimum_value = 0, order = "a[modifier]-r[NE_Starting_Evolution]", per_user = false }, { name = "NE_QC_Mode", type = "bool-setting", setting_type = "runtime-global", default_value = false, order = "a[modifier]-xxxx[NE_QC_Mode]", --per_user = false } })