[ { "name": "Unstoppable Trains", "title": "Increase damage dealt by locomotives", "author": "Skyshrim", "contact": "Skyshrim@gmail.com" }, { "name": "trainpath-tweaker", "title": "Train Pathfinder Penalty Tweaker", "author": "MojoD", "license": "MIT", "description": "Simple mod which allows you change various train pathfinder penalties for various conditions. Check MOD SETTINGS for setting the penalty values" }, { "name": "DelticHonk", "title": "Deltic Honk", "author": "Michael Cowgill (ChurchOrganist)", "contact": "jmcowgill@gmail.com", "license": "MIT", "description": "blatant hack of Gotlag's original Honk mod which changes the sounds to Deltic horns. Trains honk when stopping. And starting. And on command." }, { "name": "naked-rails", "title": "Naked Rails", "author": "futileohm", "license": "unlicense", "description": "Convert standard rails to naked rails, removing the gravel and/or sleepers. Can also change rails to rail remnants for a destroyed look." }, { "name": "Horns", "title": "Horns", "author": "TaxiService", "license": "unlicense", "homepage": "https://forums.factorio.com/viewtopic.php?f=190&t=59417", "description": "Adds horns to cars and tanks. Honking can attract enemies in a tweakable radius." }, { "name": "Better-TrainHorn", "title": "Better Train Horn", "author": "Luc Mellee", "contact": "melleeluc@gmail.com", "license": "MIT", "description": "This mod is a updated version of Benjamin Lee's TrainHorn mod. Original Description: \n Trains will now blare their horn after killing a player (sound by CrazyWashingtonianTrainNut on freesound)" }, { "name": "VehicleSnap", "author": "Zaflis", "license": "MIT", "homepage": "https://forums.factorio.com/viewtopic.php?f=92&t=25501", "description": "Snaps movement angle when driving cars or tanks." }, { "name": "LightCone", "title": "Light Cone", "author": "darkfrei", "license": "MIT", "description": "Changes standart light cone of flashlight" } ]