if not bobmods then bobmods = {} end if not bobmods.enemies then bobmods.enemies = {} end require("prototypes.values") require("prototypes.functions") require("prototypes.alien-artifact") require("prototypes.damage-type") require("prototypes.entities") require("prototypes.projectiles") require("prototypes.biters") require("prototypes.spitters") require("prototypes.spawners") require("prototypes.worms")