--- Technology -- @classmod Data.Technology local Data = require('__stdlib__/stdlib/data/data') local Technology = { __class = 'Technology', __index = Data, } function Technology:__call(tech) return self:get(tech, 'technology') end setmetatable(Technology, Technology) function Technology:add_effect(effect, unlock_type) assert(effect) --todo fix for non recipe types local add_unlock = function(technology, name) local effects = technology.effects effects[#effects + 1] = { type = unlock_type, recipe = name } end if self:is_valid('technology') then local Recipe = require('__stdlib__/stdlib/data/recipe') unlock_type = (not unlock_type and 'unlock-recipe') or unlock_type local r_name = type(effect) == 'table' and effect.name or effect if unlock_type == 'unlock-recipe' or not unlock_type then if Recipe(effect):is_valid() then add_unlock(self, r_name) end end elseif self:is_valid('recipe') then unlock_type = 'unlock-recipe' -- Convert to array and return first valid tech local techs = type(effect) == 'string' and { effect } or effect for _, name in pairs(techs) do local tech = Technology(name) if tech:is_valid('technology') then self:set_enabled(false) add_unlock(tech, self.name) break end end end return self end function Technology:remove_effect(tech_name, unlock_type, name) if self:is_valid('technology') then return self, name, unlock_type ---@todo implement elseif self:is_valid('recipe') then if tech_name then local tech = Technology(tech_name) if tech:is_valid() then for index, effect in pairs(tech.effects or {}) do if effect.type == 'unlock-recipe' and effect.recipe == self.name then table.remove(tech.effects, index) end end end else for _, tech in pairs(data.raw['technology']) do for index, effect in pairs(tech.effects or {}) do if effect.type == 'unlock-recipe' and effect.recipe == self.name then table.remove(tech.effects, index) end end end end end return self end function Technology:add_pack(new_pack, count) if self:is_valid('technology') then local Item = require('__stdlib__/stdlib/data/item') if type(new_pack) == 'table' then count = new_pack[2] or 1 new_pack = new_pack[1] elseif type(new_pack) == 'string' then count = count or 1 else error('new_pack must be a table or string') end if Item(new_pack):is_valid() then self.unit.ingredients = self.unit.ingredients or {} local ing = self.unit.ingredients ing[#ing + 1] = { new_pack, count } end end return self end function Technology:remove_pack(pack) if self:is_valid('technology') then local ings = self.unit.ingredients for i, ing in pairs(ings or {}) do if ing[1] == pack then table.remove(ings, i) break end end end return self end function Technology:replace_pack(old_pack, new_pack, count) if self:is_valid('technology') then local ings = self.unit.ingredients for i, ing in pairs(ings or {}) do if ing[1] == old_pack then ing[1] = new_pack ing[2] = count or ing[2] or 1 break end end end return self end function Technology:add_prereq(tech_name) if self:is_valid('technology') and Technology(tech_name):is_valid() then self.prerequisites = self.prerequisites or {} local pre = self.prerequisites for _, existing in pairs(pre) do if existing == tech_name then return self end end pre[#pre + 1] = tech_name end return self end function Technology:remove_prereq(tech_name) if self:is_valid('technology') then local pre = self.prerequisites or {} for i = #pre, 1, -1 do if pre[i] == tech_name then table.remove(pre, i) break end end if #pre == 0 then self.prerequisites = nil end end return self end return Technology