local BioInd = require('__Bio_Industries__/common')('Bio_Industries') --~ game.reload_script() for index, force in pairs(game.forces) do local technologies = force.technologies local recipes = force.recipes if game.technology_prototypes["electric-energy-accumulators"] and technologies["electric-energy-accumulators"].researched then if game.item_prototypes["bi-bio-accumulator"] then recipes["bi-bio-accumulator"].enabled = true recipes["bi-bio-accumulator"].reload() end end force.reset_recipes() force.reset_technologies() end