local angelsmods = require("__angelsrefining__/prototypes/migration-functions") game.reload_script() for index, force in pairs(game.forces) do force.reset_recipes() force.reset_technologies() force.reset_technology_effects() for newTech, existingTech in pairs({ -- aluminium ["angels-aluminium-casting-2"] = "angels-aluminium-smelting-2", ["angels-aluminium-casting-3"] = "angels-aluminium-smelting-3", -- chrome ["angels-chrome-casting-2"] = "angels-chrome-smelting-2", ["angels-chrome-casting-3"] = "angels-chrome-smelting-3", -- cobalt ["angels-cobalt-casting-2"] = "angels-cobalt-smelting-2", ["angels-cobalt-casting-3"] = "angels-cobalt-smelting-3", -- copper ["angels-copper-casting-2"] = "angels-copper-smelting-2", ["angels-copper-casting-3"] = "angels-copper-smelting-3", -- gold ["angels-gold-casting-2"] = "angels-gold-smelting-2", ["angels-gold-casting-3"] = "angels-gold-smelting-3", -- iron ["angels-iron-casting-2"] = "angels-iron-smelting-2", ["angels-iron-casting-3"] = "angels-iron-smelting-3", -- lead ["angels-lead-casting-2"] = "angels-lead-smelting-2", ["angels-lead-casting-3"] = "angels-lead-smelting-3", -- manganese ["angels-manganese-casting-2"] = "angels-manganese-smelting-2", ["angels-manganese-casting-3"] = "angels-manganese-smelting-3", -- nickel ["angels-nickel-casting-2"] = "angels-nickel-smelting-2", ["angels-nickel-casting-3"] = "angels-nickel-smelting-3", -- platinum ["angels-platinum-casting-2"] = "angels-platinum-smelting-2", ["angels-platinum-casting-3"] = "angels-platinum-smelting-3", -- silicon ["angels-silicon-casting-2"] = "angels-silicon-smelting-3", -- silver ["angels-silver-casting-2"] = "angels-silver-smelting-2", ["angels-silver-casting-3"] = "angels-silver-smelting-3", -- tin ["angels-tin-casting-2"] = "angels-tin-smelting-2", ["angels-tin-casting-3"] = "angels-tin-smelting-3", -- titanium ["angels-titanium-casting-2"] = "angels-titanium-smelting-2", ["angels-titanium-casting-3"] = "angels-titanium-smelting-3", -- zinc ["angels-zinc-casting-2"] = "angels-zinc-smelting-2", ["angels-zinc-casting-3"] = "angels-zinc-smelting-3", }) do if force.technologies[newTech] and force.technologies[newTech].prototype.enabled and force.technologies[existingTech] and force.technologies[existingTech].prototype.enabled then force.technologies[newTech].researched = force.technologies[existingTech].researched end end force.reset_technology_effects() end -- Replace "angels-iron-rod" with "iron-stick" for _, surface in pairs(game.surfaces) do for chunk in surface.get_chunks() do --local entities = surface.find_entities(chunk.area) angelsmods.migration.replace_item(surface.find_entities(chunk.area), { ["angels-rod-iron"] = "iron-stick", }) end end