42 lines
2.1 KiB
Lua

return
{
entities =
{
{"stone-wall", {x = -3.5, y = -2.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"stone-wall", {x = -3.5, y = -3.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"gate", {x = -2.5, y = -3.5}, {dir = "east", dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"stone-wall", {x = -1.5, y = -3.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"stone-wall", {x = -0.5, y = -3.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"wall-remnants", {x = 0.5, y = -3.5}, {}},
{"wall-remnants", {x = 2.5, y = -3.5}, {}},
{"wall-remnants", {x = 1.5, y = -3.5}, {}},
{"wall-remnants", {x = 3.5, y = -2.5}, {}},
{"wall-remnants", {x = 3.5, y = -3.5}, {}},
{"wall-remnants", {x = -3.5, y = -0.5}, {}},
{"wall-remnants", {x = -3.5, y = -1.5}, {}},
{"medium-electric-pole-remnants", {x = -1.5, y = -1.5}, {}},
{"fast-inserter", {x = -1.5, y = -0.5}, {dir = "west", dead = 0.6}},
{"requester-chest-remnants", {x = -2.5, y = -0.5}, {dir = "south", }},
{"artillery-turret-remnants", {x = 0.5, y = -1.5}, {dir = "south", }},
{"wall-remnants", {x = 3.5, y = -0.5}, {}},
{"wall-remnants", {x = 3.5, y = -1.5}, {}},
{"wall-remnants", {x = -3.5, y = 1.5}, {}},
{"wall-remnants", {x = -3.5, y = 0.5}, {}},
{"requester-chest-remnants", {x = -2.5, y = 0.5}, {dir = "south", }},
{"fast-inserter", {x = -1.5, y = 0.5}, {dir = "west", dead = 0.6}},
{"artillery-turret-remnants", {x = 0.5, y = 1.5}, {dir = "south", }},
{"wall-remnants", {x = 3.5, y = 1.5}, {}},
{"wall-remnants", {x = 3.5, y = 0.5}, {}},
{"wall-remnants", {x = -3.5, y = 3.5}, {}},
{"wall-remnants", {x = -3.5, y = 2.5}, {}},
{"wall-remnants", {x = -1.5, y = 3.5}, {}},
{"wall-remnants", {x = -2.5, y = 3.5}, {}},
{"wall-remnants", {x = 0.5, y = 3.5}, {}},
{"wall-remnants", {x = -0.5, y = 3.5}, {}},
{"wall-remnants", {x = 2.5, y = 3.5}, {}},
{"wall-remnants", {x = 1.5, y = 3.5}, {}},
{"wall-remnants", {x = 3.5, y = 3.5}, {}},
{"wall-remnants", {x = 3.5, y = 2.5}, {}},
},
}