22 lines
1.6 KiB
Lua

return
{
entities =
{
{"stone-wall", {x = -2.5, y = -2.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
{"stone-wall", {x = -3.5, y = -2.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
{"stone-wall", {x = -3.5, y = -3.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
{"stone-wall", {x = -1.5, y = -2.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
{"stone-wall", {x = -0.5, y = -0.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
{"stone-wall", {x = -0.5, y = -1.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
{"stone-wall", {x = -1.5, y = -1.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
{"stone-wall", {x = -0.5, y = 0.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
{"stone-wall", {x = 1.5, y = 1.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
{"stone-wall", {x = 0.5, y = 1.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
{"stone-wall", {x = 0.5, y = 0.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
{"stone-wall", {x = 1.5, y = 2.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
{"stone-wall", {x = 3.5, y = 3.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
{"stone-wall", {x = 3.5, y = 2.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
{"stone-wall", {x = 2.5, y = 2.5}, {dmg = {dmg = {type = "random", min = 0, max = 130}}, dead = 0.4}},
},
}