67 lines
3.1 KiB
Lua

return
{
entities =
{
{"tree-05", {x = 1.51, y = -2.53}, {}},
{"stone-wall", {x = -3.5, y = -0.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"stone-wall", {x = 3.5, y = -0.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"stone-wall", {x = -3.5, y = 1.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"stone-wall", {x = -3.5, y = 0.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"car", {x = 1.22, y = 1.11}, {dmg = {dmg = {type = "random", min = 250, max = 340}}, }},
{"stone-wall", {x = 3.5, y = 0.5}, {}},
{"stone-wall", {x = 3.5, y = 1.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"stone-wall", {x = -2.5, y = 3.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"stone-wall", {x = -3.5, y = 3.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"stone-wall", {x = -3.5, y = 2.5}, {}},
{"stone-wall", {x = -0.5, y = 3.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"stone-wall", {x = -1.5, y = 3.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"wooden-chest", {x = 0.5, y = 2.5}, {items = {["solid-fuel"] = {type = "random", min = 10, max = 70}}, }},
{"stone-wall", {x = 1.5, y = 3.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"stone-wall", {x = 0.5, y = 3.5}, {}},
{"stone-wall", {x = 3.5, y = 2.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"stone-wall", {x = 3.5, y = 3.5}, {dmg = {dmg = {type = "random", min = 20, max = 150}}, }},
{"stone-wall", {x = 2.5, y = 3.5}, {}},
},
tiles =
{
{"concrete", {x = -3, y = -1}},
{"concrete", {x = -3, y = 0}},
{"concrete", {x = -3, y = 1}},
{"concrete", {x = -3, y = 2}},
{"hazard-concrete-left", {x = -2, y = -4}},
{"hazard-concrete-left", {x = -2, y = -3}},
{"concrete", {x = -2, y = -1}},
{"concrete", {x = -2, y = 0}},
{"concrete", {x = -2, y = 1}},
{"concrete", {x = -2, y = 2}},
{"hazard-concrete-left", {x = -1, y = -4}},
{"hazard-concrete-left", {x = -1, y = -3}},
{"hazard-concrete-left", {x = -1, y = -2}},
{"stone-path", {x = -1, y = -1}},
{"stone-path", {x = -1, y = 0}},
{"stone-path", {x = -1, y = 1}},
{"stone-path", {x = -1, y = 2}},
{"hazard-concrete-left", {x = 0, y = -4}},
{"hazard-concrete-left", {x = 0, y = -3}},
{"hazard-concrete-left", {x = 0, y = -2}},
{"stone-path", {x = 0, y = -1}},
{"stone-path", {x = 0, y = 0}},
{"stone-path", {x = 0, y = 1}},
{"stone-path", {x = 0, y = 2}},
{"hazard-concrete-left", {x = 1, y = -4}},
{"hazard-concrete-left", {x = 1, y = -2}},
{"concrete", {x = 1, y = -1}},
{"stone-path", {x = 1, y = 0}},
{"concrete", {x = 1, y = 2}},
{"hazard-concrete-left", {x = 2, y = -4}},
{"hazard-concrete-left", {x = 2, y = -3}},
{"hazard-concrete-left", {x = 2, y = -2}},
{"concrete", {x = 2, y = -1}},
{"concrete", {x = 2, y = 0}},
{"concrete", {x = 2, y = 1}},
{"concrete", {x = 2, y = 2}},
{"hazard-concrete-left", {x = 3, y = -3}},
{"hazard-concrete-left", {x = 3, y = -2}},
}
}