63 lines
1.5 KiB
Lua
63 lines
1.5 KiB
Lua
data:extend({
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{
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type = "custom-input",
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name = "heli-up",
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key_sequence = "SHIFT + E",
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consuming = "none"
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-- 'consuming'
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-- available options:
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-- none: default if not defined
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-- all: if this is the first input to get this key sequence then no other inputs listening for this sequence are fired
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-- script-only: if this is the first *custom* input to get this key sequence then no other *custom* inputs listening for this sequence are fired. Normal game inputs will still be fired even if they match this sequence.
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-- game-only: The opposite of script-only: blocks game inputs using the same key sequence but lets other custom inputs using the same key sequence fire.
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},
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{
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type = "custom-input",
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name = "heli-down",
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key_sequence = "SHIFT + Q",
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consuming = "none"
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},
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------------------
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{
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type = "custom-input",
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name = "heli-zaa-height-increase",
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key_sequence = "UP",
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consuming = "none"
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},
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{
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type = "custom-input",
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name = "heli-zab-height-decrease",
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key_sequence = "DOWN",
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consuming = "none"
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},
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------------------
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{
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type = "custom-input",
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name = "heli-zba-toogle-floodlight",
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key_sequence = "SHIFT + L",
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consuming = "none"
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},
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------------------
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{
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type = "custom-input",
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name = "heli-zca-remote-heli-follow",
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key_sequence = "SHIFT + F",
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consuming = "none"
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},
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{
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type = "custom-input",
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name = "heli-zcb-remote-open",
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key_sequence = "SHIFT + G",
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consuming = "none"
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},
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}) |