145 lines
4.5 KiB
Lua
145 lines
4.5 KiB
Lua
local gui = require("__flib__.gui")
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local templates = require("templates")
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local depots_tab = {}
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function depots_tab.build(widths)
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return {
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tab = {
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type = "tab",
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caption = { "gui.ltnm-depots" },
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ref = { "depots", "tab" },
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actions = {
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on_click = { gui = "main", action = "change_tab", tab = "depots" },
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},
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},
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content = {
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type = "frame",
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style = "ltnm_main_content_frame",
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direction = "vertical",
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ref = { "depots", "content_frame" },
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{
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type = "frame",
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style = "ltnm_table_toolbar_frame",
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style_mods = { right_padding = 4 },
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templates.sort_checkbox(widths, "depots", "name", true, nil, true),
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templates.sort_checkbox(widths, "depots", "network_id", false),
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templates.sort_checkbox(widths, "depots", "status", false, { "gui.ltnm-status-description" }),
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templates.sort_checkbox(widths, "depots", "trains", false),
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},
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{ type = "scroll-pane", style = "ltnm_table_scroll_pane", ref = { "depots", "scroll_pane" } },
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{
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type = "flow",
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style = "ltnm_warning_flow",
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visible = false,
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ref = { "depots", "warning_flow" },
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{
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type = "label",
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style = "ltnm_semibold_label",
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caption = { "gui.ltnm-no-depots" },
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ref = { "depots", "warning_label" },
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},
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},
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},
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}
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end
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function depots_tab.update(self)
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local state = self.state
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local refs = self.refs.depots
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local widths = self.widths.depots
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local search_query = state.search_query
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local search_network_id = state.network_id
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local search_surface = state.surface
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local ltn_depots = state.ltn_data.depots
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local scroll_pane = refs.scroll_pane
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local children = scroll_pane.children
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local sorts = state.sorts.depots
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local active_sort = sorts._active
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local sorted_depots = state.ltn_data.sorted_depots[active_sort]
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local table_index = 0
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-- False = ascending (arrow down), True = descending (arrow up)
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local start, finish, step
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if sorts[active_sort] then
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start = #sorted_depots
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finish = 1
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step = -1
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else
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start = 1
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finish = #sorted_depots
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step = 1
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end
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for sorted_index = start, finish, step do
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local depot_name = sorted_depots[sorted_index]
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local depot_data = ltn_depots[depot_name]
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if
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(search_surface == -1 or depot_data.surfaces[search_surface])
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and bit32.btest(depot_data.network_id, search_network_id)
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and (#search_query == 0 or string.find(depot_data.search_string, string.lower(search_query)))
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then
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table_index = table_index + 1
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local row = children[table_index]
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local color = table_index % 2 == 0 and "dark" or "light"
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if not row then
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row = gui.add(scroll_pane, {
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type = "frame",
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style = "ltnm_table_row_frame_" .. color,
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{ type = "label", style_mods = { width = widths.name } },
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{ type = "label", style_mods = { width = widths.network_id, horizontal_align = "center" } },
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{ type = "flow", name = "statuses_flow", style_mods = { width = widths.status } },
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{ type = "label", style_mods = { width = widths.trains } },
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})
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end
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gui.update(row, {
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{ elem_mods = { caption = depot_name } },
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{ elem_mods = { caption = depot_data.network_id } },
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{},
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{ elem_mods = { caption = depot_data.trains_string } },
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})
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local statuses_flow = row.statuses_flow
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local statuses_children = statuses_flow.children
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local status_index = 0
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for color, count in pairs(depot_data.statuses) do
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status_index = status_index + 1
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local status_flow = statuses_children[status_index]
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if not status_flow then
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status_flow = gui.add(statuses_flow, templates.status_indicator())
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end
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gui.update(status_flow, {
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{ elem_mods = { sprite = "flib_indicator_" .. color } },
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{ elem_mods = { caption = count } },
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})
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end
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for child_index = status_index + 1, #statuses_children do
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statuses_children[child_index].destroy()
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end
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end
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end
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for child_index = table_index + 1, #children do
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children[child_index].destroy()
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end
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if table_index == 0 then
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refs.warning_flow.visible = true
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scroll_pane.visible = false
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refs.content_frame.style = "ltnm_main_warning_frame"
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else
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refs.warning_flow.visible = false
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scroll_pane.visible = true
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refs.content_frame.style = "ltnm_main_content_frame"
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end
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end
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return depots_tab
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