189 lines
6.2 KiB
Lua
189 lines
6.2 KiB
Lua
local gui = require("__flib__.gui")
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local constants = require("constants")
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local util = require("scripts.util")
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local templates = require("templates")
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local trains_tab = {}
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function trains_tab.build(widths)
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return {
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tab = {
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type = "tab",
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caption = { "gui.ltnm-trains" },
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ref = { "trains", "tab" },
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actions = {
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on_click = { gui = "main", action = "change_tab", tab = "trains" },
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},
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},
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content = {
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type = "frame",
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style = "ltnm_main_content_frame",
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direction = "vertical",
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ref = { "trains", "content_frame" },
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{
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type = "frame",
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style = "ltnm_table_toolbar_frame",
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templates.sort_checkbox(widths, "trains", "train_id", true),
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templates.sort_checkbox(widths, "trains", "status", false),
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templates.sort_checkbox(widths, "trains", "composition", false, { "gui.ltnm-composition-description" }),
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templates.sort_checkbox(widths, "trains", "depot", false),
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templates.sort_checkbox(widths, "trains", "shipment", false),
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},
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{ type = "scroll-pane", style = "ltnm_table_scroll_pane", ref = { "trains", "scroll_pane" } },
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{
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type = "flow",
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style = "ltnm_warning_flow",
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visible = false,
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ref = { "trains", "warning_flow" },
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{
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type = "label",
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style = "ltnm_semibold_label",
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caption = { "gui.ltnm-no-trains" },
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ref = { "trains", "warning_label" },
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},
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},
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},
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}
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end
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function trains_tab.update(self)
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local dictionaries = self.player_table.dictionaries
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local state = self.state
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local refs = self.refs.trains
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local widths = self.widths
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local search_query = state.search_query
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local search_network_id = state.network_id
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local search_surface = state.surface
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local ltn_trains = state.ltn_data.trains
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local scroll_pane = refs.scroll_pane
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local children = scroll_pane.children
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local sorts = state.sorts[state.active_tab]
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local active_sort = sorts._active
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local sorted_trains = state.ltn_data.sorted_trains[active_sort]
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if active_sort == "status" then
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sorted_trains = sorted_trains[self.player.index]
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end
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local table_index = 0
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-- False = ascending (arrow down), True = descending (arrow up)
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local start, finish, step
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if sorts[active_sort] then
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start = #sorted_trains
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finish = 1
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step = -1
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else
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start = 1
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finish = #sorted_trains
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step = 1
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end
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for sorted_index = start, finish, step do
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local train_id = sorted_trains[sorted_index]
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local train_data = ltn_trains[train_id]
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if train_data.train.valid and train_data.main_locomotive and train_data.main_locomotive.valid then
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if
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(search_surface == -1 or (train_data.surface_index == search_surface))
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and bit32.btest(train_data.network_id, search_network_id)
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and (
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#search_query == 0 or string.find(train_data.search_strings[self.player.index], string.lower(search_query))
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)
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then
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table_index = table_index + 1
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local row = children[table_index]
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local color = table_index % 2 == 0 and "dark" or "light"
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if not row then
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row = gui.add(scroll_pane, {
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type = "frame",
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style = "ltnm_table_row_frame_" .. color,
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{
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type = "frame",
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style = "ltnm_table_inset_frame_" .. color,
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{
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type = "minimap",
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style = "ltnm_train_minimap",
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{ type = "label", style = "ltnm_minimap_label" },
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{ type = "button", style = "ltnm_train_minimap_button", tooltip = { "gui.ltnm-open-train-gui" } },
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},
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},
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{ type = "label", style = "ltnm_clickable_semibold_label" },
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{ type = "label", style_mods = { width = widths.trains.composition } },
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{ type = "label", style_mods = { width = widths.trains.depot } },
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{
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type = "frame",
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name = "shipment_frame",
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style = "ltnm_small_slot_table_frame_" .. color,
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style_mods = { width = widths.trains.shipment },
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{
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type = "table",
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name = "shipment_table",
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style = "slot_table",
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column_count = widths.trains.shipment_columns,
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},
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},
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})
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end
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local status = train_data.status[self.player.index]
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-- TODO: This shouldn't be needed any more
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if not status then
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status = { color = constants.colors.red.tbl, string = "ERROR" }
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end
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local station_id = status.station and train_data[status.station .. "_id"] or nil
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gui.update(row, {
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{
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{
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elem_mods = { entity = train_data.main_locomotive },
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{ elem_mods = { caption = train_id } },
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{
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actions = {
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on_click = { gui = "main", action = "open_train_gui", train_id = train_id },
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},
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},
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},
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},
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{
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actions = {
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on_click = station_id and { gui = "main", action = "open_station_gui", station_id = station_id } or false,
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},
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elem_mods = { caption = status.string, tooltip = station_id and constants.open_station_gui_tooltip or "" },
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style = station_id and "ltnm_clickable_semibold_label" or "ltnm_semibold_label",
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style_mods = { font_color = status.color or constants.colors.white.tbl, width = widths.trains.status },
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},
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{ elem_mods = { caption = train_data.composition } },
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{ elem_mods = { caption = train_data.depot } },
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})
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util.slot_table_update(
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row.shipment_frame.shipment_table,
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{ { color = "default", entries = train_data.shipment, translations = dictionaries.materials } }
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)
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end
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end
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end
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for child_index = table_index + 1, #children do
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children[child_index].destroy()
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end
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if table_index == 0 then
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refs.warning_flow.visible = true
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scroll_pane.visible = false
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refs.content_frame.style = "ltnm_main_warning_frame"
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else
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refs.warning_flow.visible = false
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scroll_pane.visible = true
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refs.content_frame.style = "ltnm_main_content_frame"
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end
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end
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return trains_tab
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