18 lines
381 B
Lua

local dictionary = require("__flib__/dictionary-lite")
local global_data = {}
function global_data.init()
global.players = {}
global.update_search_results = {}
end
function global_data.build_dictionary()
dictionary.new("item")
for name, prototype in pairs(game.item_prototypes) do
dictionary.add("item", name, prototype.localised_name)
end
end
return global_data