86 lines
4.4 KiB
INI

[item-name]
artillery-jammer-tool=Toggle artillery cannon fire
[Shortcuts-ick]
flashlight-toggle=Character lamp
signal-flare=Emergency locator beacon
driver-is-gunner=Driver is gunner
artillery-toggle=Artillery cannon fire toggle
autogen-color=Automatically generate mod shortcuts
compatibility-mode=Disable all technology requirement changes
tags=Choose whether you want tags or icons in front of the names of shortcuts added by this mod.
basic=[color=green]Basic: [/color]
equipment=[color=purple]Equipment: [/color]
control=(__CONTROL____1____)
error-environment=[img=utility.warning_icon] [color=yellow]Error in mod "Shortcuts for 1.1":[/color] Failed to add a filter for all __1__ prototypes (max. 255). It is recommended to disable the "[color=blue]Environment __ITEM__deconstruction-planner__[/color]" per player settings "__ENTITY__cliff__", "__ENTITY__fish__" and "__ENTITY__item-on-ground__" and enable both "__ENTITY__tree-proxy__" and "Rocks".
error-artillery=[img=utility.danger_icon] [color=yellow]Error in mod "Shortcuts for 1.1":[/color] __ENTITY__artillery-turret__/__ENTITY__artillery-wagon__ failed to convert. Please report this to the mod author.
[mod-setting-name]
grid-chunk-align=[color=green]Grid:[/color] center
grid-radius=[color=green]Grid:[/color] range
grid-ground=[color=green]Grid:[/color] rendering layer
grid-chunk-size=[color=green]Grid:[/color] primary grid size
grid-chunk-line-width=[color=green]Grid:[/color] primary grid line width
grid-step=[color=green]Grid:[/color] secondary grid size
grid-line-width=[color=green]Grid:[/color] secondary grid line width
environment-killer-rocks=[color=blue]Environment __ITEM__deconstruction-planner__:[/color] Rocks
ick-prepare-uninstall=Prepare a startup setting change or uninstallation of the [color=yellow]"Shortcuts for 1.1"[/color] mod.
[mod-setting-description]
artillery-toggle=Select affected entities
autogen-color=Select color
ick-compatibility-mode=Enable this in case an overhaul mod makes it impossible to access certain shortcuts.
ick-tags=In the settings menu the tags will always be visible.
ick-prepare-uninstall=[img=utility.danger_icon] Be careful! This setting will enable all disabled artillery and/or all disabled equipment in the whole save and enables recipe hidden by this mod. You can type one of theses five options:\n\n- [color=yellow]uninstall[/color] = Allows you to savely uninstall this mod. \n- [color=yellow]artillery[/color] = Enables all artillery, allowing you to savely disable the setting __1__. \n- [color=yellow]active-defense-equipment[/color] = Enables all personal laser defense equipment, allowing you to savely disable the __2__ setting. \n- [color=yellow]belt-immunity-equipment[/color] = Enables all belt immunity equipment, allowing you to savely disable the __3__ setting. \n- [color=yellow]night-vision-equipment[/color] = Enables all night vision equipment, allowing you to savely disable the __4__ setting.\n\nIf you remove the mod or disable aforementioned settings without using this setting first, all disabled artillery and equipment will be lost and some tools might remain uncraftable.
[string-mod-setting]
artillery-toggle-disabled=Disabled
artillery-toggle-both=Both
artillery-toggle-artillery-wagon=Artillery wagon
artillery-toggle-artillery-turret=Artillery turret
tree-killer-disabled=Disabled
tree-killer-all-in-one=All-in-one
tree-killer-both=Both
tree-killer-trees-rocks=__ENTITY__tree-proxy__/rocks
tree-killer-cliff-fish=__ENTITY__fish__/__ENTITY__cliff__/__ENTITY__item-on-ground__
spidertron-remote-disabled=Disabled [font=default-small][img=info][/font]
spidertron-remote-enabled=Enabled [font=default-small][img=info][/font]
spidertron-remote-enabled-hidden=Enabled (hide remote from inventory) [font=default-small][img=info][/font]
autogen-color-disabled=Disabled
autogen-color-default=Default (grey)
autogen-color-red=Red
autogen-color-green=Green
autogen-color-blue=Blue
ick-tags-disabled=Disabled
ick-tags-tags=Tags
ick-tags-icons=Icons
grid-chunk-align-player=__ENTITY__character__
grid-chunk-align-chunk=Map center
grid-ground-ground=On the ground
grid-ground-above=Above everything
[string-mod-setting-description]
spidertron-remote-disabled=Everything works just like in vanilla.
spidertron-remote-enabled=No crafting recipe for the remote. Instead the remote is available via a shortcut. Duplicate remotes are automatically removed from the player inventory.
spidertron-remote-enabled-hidden=Same as above but you can't put any remote in the player inventory.