86 lines
4.4 KiB
INI
86 lines
4.4 KiB
INI
[item-name]
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artillery-jammer-tool=Toggle artillery cannon fire
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[Shortcuts-ick]
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flashlight-toggle=Character lamp
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signal-flare=Emergency locator beacon
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driver-is-gunner=Driver is gunner
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artillery-toggle=Artillery cannon fire toggle
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autogen-color=Automatically generate mod shortcuts
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compatibility-mode=Disable all technology requirement changes
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tags=Choose whether you want tags or icons in front of the names of shortcuts added by this mod.
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basic=[color=green]Basic: [/color]
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equipment=[color=purple]Equipment: [/color]
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control=(__CONTROL____1____)
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error-environment=[img=utility.warning_icon] [color=yellow]Error in mod "Shortcuts for 1.1":[/color] Failed to add a filter for all __1__ prototypes (max. 255). It is recommended to disable the "[color=blue]Environment __ITEM__deconstruction-planner__[/color]" per player settings "__ENTITY__cliff__", "__ENTITY__fish__" and "__ENTITY__item-on-ground__" and enable both "__ENTITY__tree-proxy__" and "Rocks".
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error-artillery=[img=utility.danger_icon] [color=yellow]Error in mod "Shortcuts for 1.1":[/color] __ENTITY__artillery-turret__/__ENTITY__artillery-wagon__ failed to convert. Please report this to the mod author.
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[mod-setting-name]
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grid-chunk-align=[color=green]Grid:[/color] center
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grid-radius=[color=green]Grid:[/color] range
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grid-ground=[color=green]Grid:[/color] rendering layer
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grid-chunk-size=[color=green]Grid:[/color] primary grid size
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grid-chunk-line-width=[color=green]Grid:[/color] primary grid line width
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grid-step=[color=green]Grid:[/color] secondary grid size
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grid-line-width=[color=green]Grid:[/color] secondary grid line width
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environment-killer-rocks=[color=blue]Environment __ITEM__deconstruction-planner__:[/color] Rocks
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ick-prepare-uninstall=Prepare a startup setting change or uninstallation of the [color=yellow]"Shortcuts for 1.1"[/color] mod.
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[mod-setting-description]
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artillery-toggle=Select affected entities
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autogen-color=Select color
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ick-compatibility-mode=Enable this in case an overhaul mod makes it impossible to access certain shortcuts.
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ick-tags=In the settings menu the tags will always be visible.
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ick-prepare-uninstall=[img=utility.danger_icon] Be careful! This setting will enable all disabled artillery and/or all disabled equipment in the whole save and enables recipe hidden by this mod. You can type one of theses five options:\n\n- [color=yellow]uninstall[/color] = Allows you to savely uninstall this mod. \n- [color=yellow]artillery[/color] = Enables all artillery, allowing you to savely disable the setting __1__. \n- [color=yellow]active-defense-equipment[/color] = Enables all personal laser defense equipment, allowing you to savely disable the __2__ setting. \n- [color=yellow]belt-immunity-equipment[/color] = Enables all belt immunity equipment, allowing you to savely disable the __3__ setting. \n- [color=yellow]night-vision-equipment[/color] = Enables all night vision equipment, allowing you to savely disable the __4__ setting.\n\nIf you remove the mod or disable aforementioned settings without using this setting first, all disabled artillery and equipment will be lost and some tools might remain uncraftable.
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[string-mod-setting]
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artillery-toggle-disabled=Disabled
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artillery-toggle-both=Both
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artillery-toggle-artillery-wagon=Artillery wagon
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artillery-toggle-artillery-turret=Artillery turret
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tree-killer-disabled=Disabled
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tree-killer-all-in-one=All-in-one
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tree-killer-both=Both
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tree-killer-trees-rocks=__ENTITY__tree-proxy__/rocks
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tree-killer-cliff-fish=__ENTITY__fish__/__ENTITY__cliff__/__ENTITY__item-on-ground__
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spidertron-remote-disabled=Disabled [font=default-small][img=info][/font]
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spidertron-remote-enabled=Enabled [font=default-small][img=info][/font]
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spidertron-remote-enabled-hidden=Enabled (hide remote from inventory) [font=default-small][img=info][/font]
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autogen-color-disabled=Disabled
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autogen-color-default=Default (grey)
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autogen-color-red=Red
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autogen-color-green=Green
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autogen-color-blue=Blue
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ick-tags-disabled=Disabled
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ick-tags-tags=Tags
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ick-tags-icons=Icons
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grid-chunk-align-player=__ENTITY__character__
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grid-chunk-align-chunk=Map center
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grid-ground-ground=On the ground
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grid-ground-above=Above everything
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[string-mod-setting-description]
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spidertron-remote-disabled=Everything works just like in vanilla.
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spidertron-remote-enabled=No crafting recipe for the remote. Instead the remote is available via a shortcut. Duplicate remotes are automatically removed from the player inventory.
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spidertron-remote-enabled-hidden=Same as above but you can't put any remote in the player inventory.
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