21 lines
598 B
Lua

game.reload_script()
for index, force in pairs(game.forces) do
force.reset_recipes()
force.reset_technology_effects()
for _, techToCheck in pairs({
"angels-platinum-smelting-1",
"angels-platinum-smelting-2",
"angels-platinum-smelting-3",
}) do
if force.technologies[techToCheck] then
local proto_data = game.technology_prototypes[techToCheck]
if proto_data and (proto_data.hidden or proto_data.enabled == false) then
force.technologies[techToCheck].enabled = false
force.technologies[techToCheck].researched = false
end
end
end
end