10 lines
407 B
Lua

for _, s in pairs(game.surfaces) do
for _, container in ipairs(s.find_entities_filtered{type = "container"}) do
if container.name == "railloader-chest" or container.name == "railunloader-chest" then
for _, rail in ipairs(s.find_entities_filtered{type = "straight-rail", area = container.bounding_box}) do
rail.destructible = false
rail.minable = false
end
end
end
end