24 lines
465 B
Lua

function fillDarkMatterConfig(config)
local oreName = nil
if game.entity_prototypes["tenemut"] then
oreName = "tenemut"
end
if game.active_mods["dark-matter-replicators-18"] then
oreName = "dmr18-tenemut"
end
if oreName ~= nil then
config[oreName] = {
type="resource-ore",
allotment=40,
spawns_per_region={min=1, max=1},
size={min=5, max=8},
richness=13500,
starting={richness=8000, size=7, probability=1},
}
end
end