25 lines
541 B
Lua

local flib_migration = require("__flib__/migration")
local mod_gui = require("__core__/lualib/mod-gui")
local version_migrations = {
["2.0.0"] = function()
global = {}
end,
["2.0.1"] = function()
for _, player in pairs(game.players) do
local window = mod_gui.get_frame_flow(player).pv_window
if window then
window.destroy()
end
end
end,
}
local migrations = {}
migrations.on_configuration_changed = function(e)
flib_migration.on_config_changed(e, version_migrations)
end
return migrations