57 lines
1.2 KiB
Lua

local M = {}
local event_names = {}
for name, id in pairs(defines.events) do
event_names[id] = name
end
--[[
handlers[event_id] = { [handler1] = true, [handler2] = true, ... }
]]
local handlers_for = {}
local function dispatch(event)
for handler in pairs(handlers_for[event.name]) do
handler(event)
end
end
function M.register(events, handler)
if type(events) ~= "table" then
events = {events}
end
for _, event_id in ipairs(events) do
-- debug("registering for " .. (event_names[event_id] or event_id))
local handlers = handlers_for[event_id]
if not handlers then
handlers = {}
handlers_for[event_id] = handlers
end
if not next(handlers) then
script.on_event(event_id, dispatch)
end
handlers[handler] = true
end
end
function M.unregister(events, handler)
if type(events) ~= "table" then
events = {events}
end
for _, event_id in ipairs(events) do
-- debug("unregistering for " .. (event_names[event_id] or event_id))
local handlers = handlers_for[event_id]
if handlers then
handlers[handler] = nil
if not next(handlers) then
script.on_event(event_id, nil)
end
end
end
end
return M