86 lines
3.9 KiB
INI

[item-name]
artillery-turret-prototype=Artillery Cannon Prototype
artillery-shell-prototype=Low Power Artillery Shell (Prototype)
stone-crushed=Crushed Stone
bi-stone-crusher=Stone Crusher
hazard-concrete-brick=Hazard Marked Concrete Brick
hero_downgrade=Demote Turrets
[item-description]
orbital-solar-collector=A satellite capable of capturing up to 1000 megawatts of power from a nearby star in a synchronous orbit and relaying it to the planet's surface to a ground transceiver station.
orbital-power-reciver=Receives a powerful beam of energy from an orbiting satellite on earth and converts it into 1000 MW of power for the terrestrial power grid.
[recipe-name]
artillery-turret-prototype=Artillery Cannon Prototype
scrap-rail-to-rail=Scrap-rail-to-rail enhancement
rail-signal-scrap-to-rail-signal=Primitive Traffic Light Improvement
rail-chain-signal-scrap-to-rail-chain-signal=Walkthrough Primitive Traffic Light Improvement
train-stop-scrap-to-train-stop=Primitive Station Upgrade
[recipe-description]
scrap-rail-to-rail=Replacing wooden sleepers with concrete
[entity-name]
artillery-turret-prototype=Artillery Cannon Prototype
yir_usl=Locomotive MK0
yir_us_cargo=MK0 Freight Car
seafloor-pump-placeholder=Seafloor pump
seafloor-pump-2-placeholder=Seafloor pump MK2
seafloor-pump-3-placeholder=Seafloor pump MK3
[entity-description]
artillery-turret-prototype=Artillery prototype for destroying enemy bases.
orbital-power-reciver=Receives a powerful beam of energy from an orbiting satellite on earth and converts it into 1000 MW of power for the terrestrial power grid.
[technology-name]
alien-artifact=Alien Artifact Rework
artillery-prototype=Artillery prototype
[technology-description]
alien-artifact=Technology that allows alien artifacts to be fused and transmuted into other species.
artillery-prototype=Stationary artillery gun prototype. Will conduct automatic shooting at the nests. According to the calculated characteristics, it has a short range and rate of fire.
[mod-setting-name]
paranoidal-miniloader-energy-multiplier=Miniloaders energy usage multiplier
paranoidal-flowfix-min-time=Minimum time for recipes with productivity
paranoidal-disable-vanilla-evolution=Disable Vanilla Evolution
stone-path-concrete=Enable: New Brick
fitolamps=Include: Fitolamps
res_loc_1=Enable: Reskin of MK1 locomotive
res_loc_2=Enable: Reskin of MK2 locomotive
res_loc_3=Enable: Reskin of MK3 locomotive
res_loc_e=Enable: Reskin electric train
baa-arrow-scale=Arrow scale
baa-arrow-tint=Arrow tint
item-drop=Destroyed chest spills contents
newbie_resourse=All resources richness x5
[mod-setting-description]
paranoidal-miniloader-energy-multiplier=Electric energy consumption of all miniloaders will be equal to predefined in "miniloaders" mod, multiplied by this coefficient.
paranoidal-flowfix-min-time=Recipes with a shorter time will be proportionaly increased in time, ingredients and products amount.
paranoidal-disable-vanilla-evolution=Standard evolution will be disabled during map creation.
stone-path-concrete=When enabled, will replace the default concrete brick cover graphics with a new one.
fitolamps=Turns on fitolamps lighting in greenhouses and biofarms (graphic changes only).
res_loc_1=Enables the replacement of standard graphics with graphics from the Yuoki mod (graphics changes only).
res_loc_2=Enables the replacement of standard graphics with graphics from the Yuoki mod (graphics changes only).
res_loc_3=Enables the replacement of standard graphics with graphics from the Yuoki mod (graphics changes only).
res_loc_e=Enables the replacement of standard graphics with graphics from the Yuoki mod (graphics changes only).
item-drop=Destroyed chest spills contents
newbie_resourse=NOT RECOMMENDED to disable if you are newbie to Paranoidal
[item-group-name]
transport=Transport
circuit=Logic
[tile-name]
concrete-brick-fix=Concrete Brick Covering
reinforced-concrete-brick-fix=Reinforced Concrete Brick Coating